Worth mentioning here: I'm going to start gearing up soon for an invasion of Nic. I need to double-check to be sure that Sareln's former capital is coastal, but if so I'm going to try to raze it.
I can already build marines (finished one last turn, have another under completion), and I'll bulb the tech for Spore Launchers in two turns. Assuming Spore Launchers can attack off of ships (something else I need to test), I'm envisioning an invasion force consisting of something like three or four Isles of the Deep (two to carry troops, one just to defend the stack from hostile Isles), a Cargo Foil, three Marines, two Mindworms and two Spore Launchers.
That's a bit of investment, although I already have a few of the units on hand already. My main question is whether I want to hold off on assembling everybody for a little while so that I can produce a sea colony pod from my capital and probably another one elsewhere. I'm thinking no- for the forces I need, I already have three Isles close by on hand (albeit none with promotions), a Marine, a Unity Foil I could upgrade, and I'll be capturing some Mindworms soon (although they'd have a bit of a distance to travel to reach the staging site). My capital should be able to produce about 2 marines every three turns, so that's not too much of an investment. My present sea colony can produce native life fairly quickly, thanks to a huge food surplus, as can my second city close to my capital. So I think I can get everything built within about 4 turns, using production from only three cities.
Goal of invading Nic is to deprive him of both the closest enemy port to my shores, and Unity Hydroponics. Also to help Mist out some, since we seem to be default allies thanks to Selrahc's dumb espionage alliance with Nic.
Question for lurkers: How many turns on quick speed can I delay a military unit build before it starts to lose hammers? Is that rate consistent for Planefall?
I can already build marines (finished one last turn, have another under completion), and I'll bulb the tech for Spore Launchers in two turns. Assuming Spore Launchers can attack off of ships (something else I need to test), I'm envisioning an invasion force consisting of something like three or four Isles of the Deep (two to carry troops, one just to defend the stack from hostile Isles), a Cargo Foil, three Marines, two Mindworms and two Spore Launchers.
That's a bit of investment, although I already have a few of the units on hand already. My main question is whether I want to hold off on assembling everybody for a little while so that I can produce a sea colony pod from my capital and probably another one elsewhere. I'm thinking no- for the forces I need, I already have three Isles close by on hand (albeit none with promotions), a Marine, a Unity Foil I could upgrade, and I'll be capturing some Mindworms soon (although they'd have a bit of a distance to travel to reach the staging site). My capital should be able to produce about 2 marines every three turns, so that's not too much of an investment. My present sea colony can produce native life fairly quickly, thanks to a huge food surplus, as can my second city close to my capital. So I think I can get everything built within about 4 turns, using production from only three cities.
Goal of invading Nic is to deprive him of both the closest enemy port to my shores, and Unity Hydroponics. Also to help Mist out some, since we seem to be default allies thanks to Selrahc's dumb espionage alliance with Nic.
Question for lurkers: How many turns on quick speed can I delay a military unit build before it starts to lose hammers? Is that rate consistent for Planefall?

![[Image: 2012-08-02_00001.jpg]](http://dl.dropbox.com/u/10367439/2012-08-02_00001.jpg)
:![[Image: 2012-08-03_00002.jpg]](http://dl.dropbox.com/u/10367439/2012-08-03_00002.jpg)
![[Image: 2012-08-03_00003.jpg]](http://dl.dropbox.com/u/10367439/2012-08-03_00003.jpg)
![[Image: 2012-08-03_00004.jpg]](http://dl.dropbox.com/u/10367439/2012-08-03_00004.jpg)
![[Image: 2012-08-03_00005.jpg]](http://dl.dropbox.com/u/10367439/2012-08-03_00005.jpg)
![[Image: 2012-08-03_00001.jpg]](http://dl.dropbox.com/u/10367439/2012-08-03_00001.jpg)
![[Image: 2012-08-03_00008.jpg]](http://dl.dropbox.com/u/10367439/2012-08-03_00008.jpg)
![[Image: 2012-08-05_00001.jpg]](http://dl.dropbox.com/u/10367439/2012-08-05_00001.jpg)
At least if I can capture this guy, he should come with good exp...
![[Image: 2012-08-07_00001.jpg]](http://dl.dropbox.com/u/10367439/2012-08-07_00001.jpg)
![[Image: 2012-08-07_00002.jpg]](http://dl.dropbox.com/u/10367439/2012-08-07_00002.jpg)
![[Image: 2012-08-07_00003.jpg]](http://dl.dropbox.com/u/10367439/2012-08-07_00003.jpg)