Turn 20 & State of the World
Capital kept growing, worker pasturing and scout continued wandering through the jungle passage. Now it looks like I am getting closer to the center. I hope I meet somebody there!
Teams that settled on T0 received their land points and Viqsi got a 10 point increase: Tech + pop point. Soldier points also grew by 3000. There are 3 possible options:
- Viqsi pop point + tech worth 2000 points (Hunting/AH/Sailing)
- Viqsi pop point + warrior
- Viqsi pop point + Azza warrior
This time I go with the third option and assume that Azza built warrior and Viqsi teched Agri. Viqsi's research time does not really match with any of those 2000 point techs and Azza has been at size 2 for a while and could well have built a warrior. But yes, guess is a guess and I will get wiser as more information comes in.
Despite the low interest towards this thread I won't give up updating yet. I hope that this will at least be interesting for my opponents after the game. But now because 20 is a nice round turn number I'll make a short summary about what I believe is going on in the world. Since there are not yet that many interesting differences between players, this is a kind of a test-run for later reports so improvement suggestions and comments are welcome.
Score:
Fintourist: 73
Azza & Hydra: 64
Sareln & Viqsi: 47
Everybody is now at size 2, 1 have one more tech than the opponents and 1 land tile more than Azza & Hydra. Sareln & Viqsi will get their points at the end of the turn.
This table includes couple of small assumptions. It can well be Viqsi who has the warrior.
I started with the most expensive techs and have still the most beakers in the pocket. Hydra will probably get BW very soon.
Everything is very even at the moment. I will grow to size 3 EOT21 and get sheep pastured in two turns so that will boost my stats, but everyone else is improving too... Rival top production just grew to all-time high. Maybe Viqsi is working an improved copper tile.