October 29th, 2012, 14:50
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Turn 33-
Time for a little tour. Although it's not the prettiest tour in the whole world. I played in a rush today.
I currently have two cities, with third coming along in three turns. It's going to be founded on the northern horse and grab gold and wheat with it. This means I'm settling up on Sian, who worryingly has the most power. However, I'll have a CG3 warrior garrisoning immediately and be able to whip out a horse pretty sharpish in an emergency. Sailing is my current object of research, to allow river trade routes. I'll probably go writing next for my cheap libraries, because I may actually want to build one soon.
Lister is about to two pop whip a settler, with the overflow completing a granary. I'll then regrow to size 6 on an axe (or spear) before triple whipping either a settler or library (probably settler).
Rimmer was going to complete that axe in two turns. However, I needed my garrison to deal with some barbs and then forgot about the military police happiness penalty at size 3. Unfortunately, I moved my warriors further away this turn so there is no point moving them back before the slavery anger wears off.
Earlier, this guy won a 50/50 with a barb warrior who had the potential to be very annoying. (I had another warrior as back up to finish him if needed). I'm going to keep him around Lister to help deal with the barb warrior.
Surprisingly, Sian has finished stonehenge before Commodore. He was also first to a second city, looks like he's playing a strong early game.
November 11th, 2012, 02:32
(This post was last modified: November 11th, 2012, 05:55 by slowcheetah.)
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Turn 49 Update
To the horror of obsessive compulsives everywhere I am actually going to do a big report on turn 49 :O.
Events of the turn
I've been focussing on grabbing as much land as possible, this turn founding my fifth city. This one is going to cause headaches for Commodore, because it'll solidify a grip on what looks like his horses. I'll have second ring CRE culture from Holly and third from Rimmer which should ensure possession for a while at least.
The city currently has an Axe, chariot and spear as defenders. The spear is guarding the workers from any unseen Boldly chariots, and I can kill Boldly's Axe with a chariot if he steps onto the silver tile. Commodore currently has his roaming troops on the other side of the map a)becaause I was scouting his borders with a chariot a few turns ago (no damage unfortunately) and b) because he's keeping an eye on that barb city.
Speaking of Chariot scouting, Commodore was very well prepared and I could do no harm, Boldly however is playing rather a gamble. I wholly expect this city to be reinforced next turn; she is right next to Commodore's borders after all. However, he may be gambling that Commodore has no horses, and thus he'll have more than one turn to prepare. If swiper is empty next turn then I'll definitely take it out.
Cities
Overview
Lister
Rimmer
Kryten
Cat
Holly
Demographics are pretty good, I have terrible GNP (although I believe everyone else founding a religion is a contributory factor) but I am pleased with my cropyield and MFG numbers. Sian definitely seems to be playing a good early game, with the stonehenge build and keeping pace with cropyield. He's using the CHA bonus to grow his cities higher than me early game. Commodore got the oracle early (I assume for metal casting), but doesn't seem to have expanded that well, however he is always dangerous in a miltary game. I don't have much of a clue what Boldy's doing, based on his culture building lots of terraces, he seems to be keeping pace and his traits are very good long term (FIN), so he could be dangeroud. It's still anybodies game at this point.
Units and Tech screen
I definitely need more workers, and technologies.
Plans
I am definitely overexpanded a tad, city 6 should be fairly cost efficient due to the improved trade route yields. However, my techrate is still crap. I'm heading straight to currency, hopefully building the 'mids with maths boosted chops on the way, and possibly slotting in some boosted great wall for precurrency wealth, building the wonder itself wouldn't be bad in AW either. Island city itself will be getting an early Moai, and a deep down wish is to nick somebody elses doubler island.
November 11th, 2012, 06:01
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Just played turn 50. Boldly had moved an axe and a spear into swiper, so I just moved the chariot further into Commodores land. I'd like him to focus on defending rather than attack. Unfortunately, he's about to take the barb city, so that's a free city for him  . On a brighter note I killed Boldly's axe near Holly with a chariot, so that site looks nice and secure. In domestic news, I'm very overexpanded, earning 5gpt at max tax. I guess the only solution is to found more cities  .
December 4th, 2012, 13:30
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December 4th, 2012, 23:01
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Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
February 15th, 2013, 03:25
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Ok, so I'd had cities taken by everybody earlier in the game. However, neither Boldly nor Commodore renamed my cities to Trolololo.
I'd seen Boldly pratting around with knights down south (Sian's north), so I figured I could probably attack the city with little chance of retaliation.
I Bombarded the city down with six catapults and flung 8CKN's and a Pike at the defenders.
And the city was mine, I was pretty pleased  .
The rest of my empire prepared to build CKN's and Pikes for the rest of time.
Kudos to Commodore for a well played game, I honestly thought that Boldly had it for a while; it'll be interesting reading through the other threads. I kind of lost interest when I lost three cities incredibly stupidly and one to a rush. Hopefully I kept some folks sort of on their toes though. Maybe... Occasionally...
Also sorry Boldly, Eugene will have to find some other folks to tickle him.
February 15th, 2013, 03:26
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February 15th, 2013, 04:35
Posts: 10,209
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I can't see the pics...
Did you keep or raze?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
February 15th, 2013, 10:16
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(February 15th, 2013, 04:35)Qgqqqqq Wrote: I can't see the pics...
Did you keep or raze?
Peeking in here for a quick read. Totally keep it...
I hope you don't mind, I downloaded your save and had a look around the neighborhood. I didn't realize how squeezed you were after losing those cities, and I didn't know Sian had your horses for a backup set. I was wondering recently how he was still making knights after I razed his horse city. Feel free to take a look around my civ, password: bebold. (I need the reminder not to be timid when I play.)
I always forget how potent a stack of CKNs are. After knocking down the defenses, the city went down like a hot knife through butter. I'm glad you didn't come after Monty Burns all that time. If the save goes around one more time, between you and Com, you could grind MB into dust.
I look forward to playing you again sometime, hopefully soon. GG.
February 15th, 2013, 12:58
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(February 15th, 2013, 10:16)Boldly Going Nowhere Wrote: (February 15th, 2013, 04:35)Qgqqqqq Wrote: I can't see the pics...
Did you keep or raze?
Peeking in here for a quick read. Totally keep it...
I hope you don't mind, I downloaded your save and had a look around the neighborhood. I didn't realize how squeezed you were after losing those cities, and I didn't know Sian had your horses for a backup set. I was wondering recently how he was still making knights after I razed his horse city. Feel free to take a look around my civ, password: bebold. (I need the reminder not to be timid when I play.) 
I always forget how potent a stack of CKNs are. After knocking down the defenses, the city went down like a hot knife through butter. I'm glad you didn't come after Monty Burns all that time. If the save goes around one more time, between you and Com, you could grind MB into dust.
I look forward to playing you again sometime, hopefully soon. GG. 
I defintely kept it. Actually I didn't even get the option to raze, presumably because HAHAHAHAHAHA was mine initially.
I basially had a disasterous ten or so turns around turn 50. My retarded moves were all against Commodore.
Firstly, I forgot that a city could be boated and I took out the guards in order to protect my stone city. Commodore razed the city. Then I went on tilt and saw Commodores city with (I believe a spear) in it and a galley. For some reason I figured the spear must have come out of the galley this turn and thus couldn't load up and raze stone city. So I loaded up my only two defenders in stone city and went after Commodore's place. Well I would of, except the galley evidently was loaded and Commodore got his islands.
So yeah sorry about that.
Secondly, Sian started invading with HA's, took trolololol and forced me to redirect reinforcements from your front.
Thirdly, you razed another of my cities  . The decision to load my units onto a galley was probably the stupidest I've ever made playing Civ
With regards to ChoKoNu's your longbows would have been much tougher to break than Sian's skirmishers. Although I certainly would have been difficult to attack if I just kept pumping them out.
Quote:I look forward to playing you again sometime, hopefully soon. GG. 
Defintely echoed. Maybe one of us can win (coughMEcough  ) the next time were in the same game
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