Is that character a variant? (I just love getting asked that in channel.) - Charis

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new RBCiv rules for C3C ?

Hi RBCiv players !

I wanted to know if RBCiv rules will be re-written for C3C someday or not. C3C surely changed PTW in some ways, and maybe even patches. This would be nice to have a new sheet of rules for the games to come. But maybe it's not necessary, maybe you'd like to wait for the last patch before... Anyway, if people feel like having some comments on that, you can use this thread. I myself don't have much to comment on, since I'm not one of the Civ die-hards who haunt this forum !! ^_^

krys, who will eventually come back to the series
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Yes, especially when you put in the 'someday' caveat! smile

There are two separate activities going on, although some players are common.
There are the RBCiv Epic tournament games and the RBC Succession games.
For the former it's especially important for folks to be on the same page, while on
the latter we want to balance fun and a smooth gaming experience that isn't overly
taxing for newcomers, with the need to maintain challenge and a sense that we're
not exploiting (new) loopholes in the game design. Sirian and other epic sponsors are
in the process of reviewing these rules, and I would like to see them updated for SG
purposes as well. Up to now they've had the same 'baseline' of rules, and if appropriate
will continue to do so, but that's a secondary goal to making each one have the set of
rules needed to make that activity function at its best. One key difference is that for an
tourney the rules really due need to be pretty specific, as a player gets the game and we're
in a no spoiler quiet situation until the game is over. In a SG, the 'spirit' of the games/rules
are what's important, and there is ongoing feedback and discussion from teammates every
ten turns. If something unusual comes up it can be discussed and the stakeholders can decide
what's best for the situation if needed ( hammer or smoke ). In either case an Epic or a SG can
add/subtract or modify any rule for a given game, subject to the sponsor's wishes. I should also give the
caveat that I'm primarily speaking for the SG rules, and that Sirian himself will work the Epic rules review
process in an efficient way he sees best. I'm a player/helper in that arena - Sirian and Griselda are the
ones doing the work there and who are responsible for the excellence of the Epic tourney :wub:

Having said that, if anyone has specific suggestions for new items to consider due to
differences in C3C, I would love to hear them. Let's do this in brainstorming mode, not
raucous debate mode - i.e. present your ideas and give some reason why you think they're
important to include, rather than focus on tearing down other suggestions. What will likely
happen is that a condensed list of proposed changes will result from these and other
discussions, with a chance for more extensive feedback and debate at that point,
but let's just keep it casual at this point.

Thanks!
Charis
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Bumpie bump. nod

Any update for new RBCiv rules for C3C ? Or is the dead patching process enough to forget about it ?

I also have a question : why isn't the rule about negative cashflow (when you go high on science but can't afford it, resulting in only one building sold per turn) listed in the RBCiv rules ? It seems to be an exploit per se, and LKendter has always used it, but I wonder why I can't find it here.
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kryszcztov Wrote:I also have a question : why isn't the rule about negative cashflow (when you go high on science but can't afford it, resulting in only one building sold per turn) listed in the RBCiv rules ? It seems to be an exploit per se, and LKendter has always used it, but I wonder why I can't find it here.

I hope you mean LKendter has always banned it. It has been on my exploit list since the first time I saw it used.
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Hi,

kryszcztov Wrote:I also have a question : why isn't the rule about negative cashflow [...] listed in the RBCiv rules ? It seems to be an exploit per se, and LKendter has always used it, but I wonder why I can't find it here.

Why list it when nobody's trying to use it in RBCiv games? Why create gigantic rulesets covering every detail if it's not necessary? wink

Of course you're right, it's an exploit and maybe it should be in the rules. But I have the feeling that by now, all players participating in RBCiv games know what is okay and tolerated in this community, and what not. That was different when the game was new, and not so well understood as it is now. I can't blame Sirian for not updating the rules for such obvious exploits anymore. tongue

-Kylearan
There are two kinds of fools. One says, "This is old, and therefore good." And one says, "This is new, and therefore better." - John Brunner, The Shockwave Rider
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Yes, I meant that LKendter used it, "it" being the rule, not the exploit ! nod

Everyone knows what to do and what not to do ? What about newbies ? Some keep coming from time to time.

I don't blame anyone for not updating the ruleset. I was just asking.

And to add to the discussion : if Civ4 doesn't have any bug nor flaw, I suppose the RBCiv community will still have the variant part to be of any existence ? smile
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Variants are for variety and challenge. They only become necessary when the core game has either grown stale or presented us with an appealing "side avenue" to explore. I hope that Civ4 doesn't grow stale that quickly! The first several Epics for it will likely be normal, exploratory, low pressure games. "Get to know you" events. Or so I imagine.

And considering the extent to which participation has trickled off and most of our vets have exhausted the possibilities, the Civ3 Epics will likely come to a close at that point. Maybe we'll have some throwback events, but we'll see.

Most of the RB rules are there to paper over holes in the game balance. While it is probably a long shot, one might hope that Civ4's game balance is a bit stronger even right out of the box. nod

I hope to make the Civ4 Epics rules as trim as possible. I know that the monster size of the current rules intimidated or turned off a lot of folks.


- Sirian
Fortune favors the bold.
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Sirian Wrote:I know that the monster size of the current rules intimidated or turned off a lot of folks.
I always adopt LK rule as a simpler version.
New rules are needed,since Leader,Army,Bombers...are unbalancing this game.We need recommended restriction of these unbalanced game parts.
And I also remember a post about 10 screwed part of C3C,where's the thread?
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