Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS] Biggest & The Best

(February 20th, 2014, 12:36)Jowy Wrote:
(February 20th, 2014, 12:20)mackoti Wrote:
(February 20th, 2014, 05:40)Jowy Wrote: He whipped his cities again, and his power has skyrocketed. He also didn't accept a white peace offer, and demanded a city from me.
Honestly I'm fucking tired of people demanding cities from me after I win a battle against them. This will be the THIRD game I have on-going where I will be stuck in an eternal war with a bitter neighbor.
If I don't get peace soon, then I give up. I'll give him a proper war if that's what he wants.
What you are saying is right for you to atack him , and him to not retaliate?In my games i had so many times the oportunity to snipe 2-3 workers even empty cities,or other times i had units and neighbours having 2-3 units in that area and i dint atacked to punish them for farmer gambit becasue then they will return to destroy my game. So if you start a war be prepare for the results and 99% times thast means that the other will use all energy to kill you.Maybe he wants to get the score even and win a batle too.

It's okay to retaliate if it benefits him. I've always thought we've had a gentleman's agreement here to play in a way that benefits our Civ, which would be why gifting cities or not defending properly or kingmaking has been frowned upon. But yeah, maybe the spirit of the game is just an illusion and I really should be expecting people to be bitter over any war. Maybe we should go back to the diplomacy days and just sign 150 turn NAP's smile
I hate diplo games so no way that,but is important to see that our action can gain us an enemy or can gain a friend so we have to decide thinking at that.I cant talk how many times i was tempted to start war to gai 2-3 cities becasue was very easy to do that,but thinking the other player will focus on destroying me ,stoped me so hoping you'll not get mad on me i dont know if atacking his workers was a good move considering you'll gain very few or nothing from this.
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(February 20th, 2014, 12:50)mackoti Wrote: I hate diplo games so no way that,but is important to see that our action can gain us an enemy or can gain a friend so we have to decide thinking at that.I cant talk how many times i was tempted to start war to gai 2-3 cities becasue was very easy to do that,but thinking the other player will focus on destroying me ,stoped me so hoping you'll not get mad on me i dont know if atacking his workers was a good move considering you'll gain very few or nothing from this.

I think you have a really good point and I should probably start playing more like that :P
Been putting too much faith in other players not getting their feelings mixed into the game.
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(February 20th, 2014, 12:59)Jowy Wrote:
(February 20th, 2014, 12:50)mackoti Wrote: I hate diplo games so no way that,but is important to see that our action can gain us an enemy or can gain a friend so we have to decide thinking at that.I cant talk how many times i was tempted to start war to gai 2-3 cities becasue was very easy to do that,but thinking the other player will focus on destroying me ,stoped me so hoping you'll not get mad on me i dont know if atacking his workers was a good move considering you'll gain very few or nothing from this.

I think you have a really good point and I should probably start playing more like that :P
Been putting too much faith in other players not getting their feelings mixed into the game.
Is it imposible like feelings not get involved in a game of civ(well at least for me),so considering human factor is a must.I even play after i know they played in other games and 90% works.
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Quote:It's called a farmer's gambit for a reason. You shouldn't get mad at your neighbor for attacking you, when you settle close to them and run such low military that two chariots would be enough to kill a city and capture 3 workers
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Well, think about it this way- you very successfully called him on his gambit, and now he's not going to run one anymore!


I think sniping those workers and razing that city wasn't a bad idea by any means. But if you're going to wreck someone's game like that (and let's be honest, losing an axe, three workers and a city this early in the game is a nasty fucking blow), then you've got to be prepared to both capitalize on the situation and reap the incoming whirlwind. And I don't see that happening here- you lost a small army in a bad move for no gain when you should have retreated to prepare your troops for the inevitable blowback if he declined peace, and even without that loss it doesn't look like you have enough of a reserve force prepared to claim the land you freed up.


Nic used to get a lot of mileage out of the sort of opportunistic attacks you launched, but he always left people an out, like TBS suggested- or had enough strength in reserve to make people think twice about seeking revenge. Vengeance is sweet if I can stomp up and down your face with a counterattack, but if my opponent is prepared it means risking losing even more hammers in a humiliating fashion when I would have been better off licking my wounds.


Anyway, I've probably said too much, but I figured it would be okay since you've already got several people in here giving you roughly the same good advice. Check out some of Nic's games if you have time- he probably has the second best BTS win record after Mack, not because he's an absolute master of the game but because he's an expert opportunist, which I get the impression is your preferred style of play as well.
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Quote:Yup that's a smart concept on immediate peace, but I don't know anyone who'd accept peace after a surprise attack without first checking what has happened. In this case it'd already be too late then, because if he leaves the workers untouched, then I will get both the workers and the city, unless I blindly accept his offer when it's my turn to log in, which wasn't gonna happen since I knew exactly what I was getting into at that point.

True, you'd have to do quite a login dance: he checks things out, doesn't move anything, re-offers, you login check things out, re-offer, finally he can accept because he knows you can't have changed anything. lol

Quote:Imo if he wasn't bitter, he would accept the peace deal and prepare for the assault properly.

Once you've lost your army though, I wouldn't accept peace with you because now I have the upper hand, peace would only benefit you, not me. I don't know what Yuris' reasons are but I can certainly see it being a rational move.
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About declining offers to check the game state, if your screen resolution is set high enough that the trade window doesn't block your mouse access to the mini map you should be able to click and drag around on it and have a look around before declining the trade. Likewise if you click on the button that takes you to the F1 city management screen you can look around at any of your cities, or once you're in the city screen you can press any of the other Function keys, like F4 for diplo, to get a good idea what is happening. All without declining the trade offer so long as you mind what you're doing and don't press ESC on the wrong screen. Not as easy as just declining, looking around, and reoffering whatever trade deal you declined, but it's often useful to take the deal when offered so it takes effect the same turn instead of waiting until the next turn if you have to reoffer.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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If that's the whole stack, then I'll be fine. I can get 5 axes, 1 impi, 1 chariot and 2 warriors for defense, and I can upgrade one of the warriors.



Catwalk beat me to the city spot, and he has an axe heading my way. I can whip a chariot from Cray next turn.
This puts a wrench in my plans. I'll need to send this settler north. I put the other settler in Blight on hold, but sadly I wasted a chop on it last turn.
It was supposed to take that north spot (or the sheep/rice spot if Yuris signed peace).
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Catwalk has sent me two same resource for same resource deals to signal peace, but keeps moving his axe forward. I'll have to kill it next turn.
Yuris has 2 workers and 1 settler accompanying the stack. He can save one turn in travel time.
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He did found the city to allow faster movement to me, but didn't actually move the troops. However no peace offer either, so he's gotta be waiting for more units to catch up.
Or actually, I think he can do it next turn too, but in that case he didn't build a road behind the city, so no reinforcements. That'd be nice.
Catwalk's axe moved away. What to do with the whipped chariot now, stay on guard against Catwalk or move it to Yuris front? I stayed for now.
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Nvm, he must have built the road, else he wouldn't have been able to settle the city on that turn. So yay for late attack!
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