February 22nd, 2017, 01:31
Posts: 2,036
Threads: 9
Joined: Nov 2013
So what do we have?
Superior cap with 3 uber food resources, gold, furs, silks, plenty of rivered tiles and enough decent hammer base.
Maps looks very green, not even a single plain tile revealed. It often looks like this if you use Donut script.
We see some land beyond the water accesible with galleys. Settling 1-2 islands would be nice.
I doubt colossus can be effective here because of rich landmass with many rivers. You need to build cottages to be competative late game, but not one time burst of commerce as like when you overexpand and do not have enough workers.
GL seems to be the best of early cheap wonders, I definitely want it, but no certain plan how to build it yet.
Map offers to push to Civil Service, grow cap to 15 and increase science output by academy and monasteries. But somehow I need to expand to release cap from building settlers as early as possible, so I need decent production in the first 2-3 cities.