Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS] JR4 and RefSteel have a plan

Wow. Just wow.

I wonder if anyone has been keeping track of how much damage has ever been done in a single turn? I suspect that there may be some games v AI (particularly FFH) that might have been worse for sheer number of dead units, but if you want to put "Winner of bloodiest battle in the history of RB" in your tagline, I guess it's up to others to disprove it.

And yeah. Medic!
It may have looked easy, but that is because it was done correctly - Brian Moore
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Extraordinary! So we witness the power of tanks (and a huge and well-constructed stack) unleashed. If I'm reading this right, Cornflakes lost more than 2 million soldier(point)s in battle just this turn - nearly 90% of his total. I don't know what more to say - I'll look forward to finding out what happens next!
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(March 13th, 2020, 16:55)shallow_thought Wrote: If you want to put "Winner of bloodiest battle in the history of RB" in your tagline, I guess it's up to others to disprove it.

It`s either that or "Most obsessive turn reporter in the history of RB". lol

Seriously, though, that was a quite dramatic turn of events. I still don`t think we`re in time to stop Mr. Cairo but you never know. Superdeath did found another city and did not capture any of ours. We should be able to safeguard the area around Gr8 Unconformity nicely with our Artist (which is 9 tiles away from the city in question). Our Workers can finish another railroad to get it there this turn. Then we`ll be up to 15 build queues. That`s something, I guess.

Okay, it seems that we`re all on board with making a super medic unit. We`ll probably settle the last GG in Thaliard. Unfortunately, our Generals both turned up in the eastern cities so it`s going to take a couple of turns to get one of them to Tenochtitlan. They are currently in Thaliard.
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(March 14th, 2020, 11:29)JR4 Wrote: I still don`t think we`re in time to stop Mr. Cairo but you never know.

I suspect the game state is more complex right now than successfully or unsuccessfully stopping Mr. Cairo. The point in general is to move ourselves closer to victory, and unless Mr. Cairo's culture rate has exploded since the last time I looked at the victory screens, his culture push isn't (now/yet) the biggest obstacle in our way.

... I wrote that, and was about to start asking about how our city count compares with the other players with our two new cities when it struck me that - though he didn't kill much of our stack himself - Cornflakes wounded our stack severely, and though superdeath didn't take any cities from us, he's not the only other player in the game. So I checked PBSpy, and it looks like DZ took (I assume it was) Gr8 Unconformity from us. We'll see what the situation looks like soon, but it seems there may still be more popcorn to be had for the lurkers here!

On the Great Artist: Note that at this stage of the game, an Artist bomb basically won't push back anyone's existing culture at all. It just gets the city out of resistance, adds cultural defenses, and swallows up any Actually-Neutral territory (as opposed to looks-neutral-because-cultural-ownership-updates-are-buggy territory) in the surrounding area.

Quote:Okay, it seems that we`re all on board with making a super medic unit. We`ll probably settle the last GG in Thaliard. Unfortunately, our Generals both turned up in the eastern cities so it`s going to take a couple of turns to get one of them to Tenochtitlan. They are currently in Thaliard.

You probably already know all this, but when attaching a GG to a unit:
1) The GG has to have at least a little movement left (even if it just moved 9 tiles, all of them with railroads).
2) If we want all the XP going to the same unit (which we presumably do) it has to be the only unit on the tile with the GG.
3) If we want the unit to unlock West Point for us (and be able to take Medic 3 + Morale) it needs to already have at least 6xp (and preferably should be either still-unpromoted or with only Combat 1, with another promotion pending, since this will let it take all its new promotions right away) before we attach the GG.
4) Attaching the GG to does not use up the unit's movement, so you can potentially get a medic much closer to the front than you might think in one turn.
5) An attached GG allows a unit to be upgraded for free (e.g. Chariot -> Cav, Axeman -> Infantry etc.) but upgrading does use up all of the unit's remaining movement (and can only be done in friendly territory) and means it can't take any promotions it's earned until the following turn - so if we do attach a GG to an obsolete unit, upgrading (if we do so at all; there's an argument for keeping it obsolete so it won't become a stack defender unless its stack is being wiped) should be its last action of the turn.

I'm looking forward to finding out what happened and what our response will be!
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DONOVAN STABBED US!  banghead

Maybe I should have seen it coming but we almost certainly lost Gr8 Unconformity (and its 20 defenders). If Donovan also had a go at our monster 120 unit stack in Tenochtitlan we`re in deep trouble. Our slim chances of winning just went away it seems.

I`ll look for opportunities to repay the favour to Donovan. And that includes spending our Artist on a culture bomb or perhaps even retreat to Pilch to heal up our wounded stack (if there is anything left of it) and look for revenge later.
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TURN 330

Superdeath offered us Open Borders which was accepted right away. I`m not so sure if he`d offered that deal if he had known what Donovan was up to.

As expected, Gr8 Unconformity fell last turn. Donovan also moved in a massive stack right next to Tenochtitlan. We might have had a shot if only our units were full strength. At least our main army was intact (we lost a bit more than 20 units which I believe pretty much equals the garrison of Gr8 Unconformity.

   

I really, really wanted to make Donovan pay for this backstab. We had quite a few Workers nearby and those Workers constructed a railroad NE of Tenochtitlan. Remember that city Donovan planted at minimum distance from Master a while ago? Our Artillery were in range of that city. So we destroyed the garrison and razed it. Our casualties were something like 3 Tanks. We also razed a random undefended city N of Tenochtitlan. That felt good.

Our main army retreated to Pilch and we now have a shiny new Medic 3 Knight that will heal our badly wounded units quickly. We`ll hold on to the Artist for now and wait for a better time to do a culture bomb.


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Several of our cities are unhappy as we just lost access to Gems and Silver. Gower has 7 unhealthiness too. Lords badly needs a Jail but all other cities are building units.
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Has he hit your stack yet? Or did he just DoW?
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(March 15th, 2020, 14:22)Zalson Wrote: Has he hit your stack yet? Or did he just DoW?

Our 120 unit stack evacuated safely to Pilch from Tenochtitlan. I think that this is a mistake on Donovan`s part as those units will probably come back to haunt him once they are back to full strength. We also had about a dozen wounded units scattered around in former Cornflakes territory that stayed alive. You should never stab another player slightly - you either stab him or you don`t.
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Psychologically, I think it's always tempting for a player who's not at the front but still powerful enough to be relevant to "just do something" rather than click end turn a lot, whatever the consequences.

I can only image how frustrating it is when you're still struggling to open a window to deal with the leader though Argh .
It may have looked easy, but that is because it was done correctly - Brian Moore
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