Where are you Scooter?
My territory is free from barbarians at the moment so I'm doing an exploration update today. I'm not too far behind Twinkle in the Post Count War despite my being ill few weeks ago, but it looks like I will have to play catch-up for quite some time still. Oh well, lets get to it.
My southern explorer has pretty much confirmed that my fertile lowland valley is a large lake!? Bollox!
Besides the poorly edited ocean tiles and weird river (wonder if my so-called God was hammered when he created the world?) there's not a single food resource for a port city. Don't see myself settling there anytime soon, but I wouldn't be surprised if there's an island in the middle of that lake. Meh, the others can fight over it if there is one. The Pharaoh of Egypt worship sand, not water!
I'm planning to build another city east of Psamathe, but I haven't mapped it out since the exact spot isn't determined yet. Reckon Psamathe will supply the settler/defenders for that one, while Sandoria do the same for the northern Gold city. I'm sending a War Chariot to explore my west and after that southwest, where there should be at least one strong site near the Pig that's visible in the above screen shot.
My Zergling in the east has now discovered a stretch of fertile land. He's on the same longitude as Sandoria so I should run into a neighbour before too long. There's potential for a really strong port city over there, that would also make the perfect border city with that protective mountain pass/lowland killing ground combination right east of it. But I don't think that land will be mine. At least not through peaceful means, anyway.
I
want to know where my opponents are so I can start planning their demise. Can I turn into a medieval conqueror or do I need to wait for drafted rifles? Some vassalage/theocracy abuse would be fun now that I'm Spiritual, but then I need to get a religion along the way. I actually haven't decided what to do after Maths yet. Try Judaism? I decided against a Great Library gambit, won't need Construction anytime soon and Currency feels really abundant at this point. It's hard to play on Noble, since I have a feeling I get techs faster than I can use them, which is probably kind of true. I considered Metal Casting earlier, but I should probably just head for Monarchy at this point. I have some nice food bonuses, so I will need the extra Happy. Not to mention that I have Wine at Sandoria. Hm. Maybe even go Archery, now that I can't build cheap Warriors for Military Police anymore.
Guess I'll play it by ear. If someone is closer than I expect I might attack with Longbows/Catapults/War Chariots just for the hell of it. I could surely give a naive wonder-builder some headache provided there's no Catapults on defense. But I'm sure that's just wishful thinking at this point - there should be a lot of distance inbetween civs.
Hm, here's an idea. Lets try Judaism, and if I don't get it I bulb Theology and maybe grab the Apostolic Palace? With Gold for that Paya-whatever wonder I could build a Priest Economy. But if one of the Industrious guys try to challenge me I'll be in trouble. I want Theocracy anyway since I'm Spiritual, so I may just settle for that + Christianity. But it would cost me a delay on the Academy in Sandoria.
Too many variables, I need some more espionage info. Wait, what's my Astronomer doing in the Copper Mine!? What? I did? No I... Oh right, I did! Lame!
Give me some bloody contacts already so I can just ask people what they are doing.