May 28th, 2021, 22:01
(This post was last modified: May 28th, 2021, 23:41 by Lazteuq.)
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That makes sense, because the production graphs are usually pretty consistent, unlike the gnp graph.
I have no idea how this happened, but we're 2 hammers short. My sandbox has 10/120 on stonehenge and 9/26 food on turn 22, but the game has only 8/120 hammers. I think this will delay us by a turn. I've been trying to find the mistake, but I can't seem to replicate it.
Edit for turn 23:
![[Image: xblaYZC.png]](https://i.imgur.com/xblaYZC.png)
Copper is visible in 2 places. Dotmapping is difficult.
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Tarkeel is right. It's the same for things like OR and police state -- not included in the demos.
May 29th, 2021, 02:29
(This post was last modified: May 29th, 2021, 02:34 by civac2.)
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 My guess is you worked a bare plains hill that was autoassigned in the turn the mine finished. Theres does not seem to be any why to fix it. We will be one hammer short.
You can stay on the cattle to get more food in the box on growth to 4. If we are a turn late anyway going max hammers does not make sense anymore.
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Just a small tip; when taking overview shots you can use ALT+I to hide the interface completely; CTRL+I minimizes it.
May 29th, 2021, 04:11
(This post was last modified: May 29th, 2021, 04:12 by civac2.)
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I hate when people do that.  I want to see the turn number, beaker/gpt count, research goal.
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Yeah, I can agree on that, especially the turn number, but the thing I often miss the most is actually the minimap. Depends on what you want to show though.
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Agree. I only use it for bigger empire overview or when I want to stitch a map together. For that ALT+F is also useful. Makes the stitching easier.
June 1st, 2021, 12:04
(This post was last modified: June 1st, 2021, 12:04 by Lazteuq.)
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Thanks for telling me about ALT-F. I've always just fudged it by turning the FOV slider really high!
We met Amicalola's scout approaching from the west. Our scouts must have passed eachother without making contact, so I think that means Amica is straight west, while someone else is north. We're both spending 4 EP/turn on eachother.
Our scout is now very far from home. Since there are no barbs, I decided to keep him going farther southwest instead of circling back. If the map layout is like PB58, we should be able to meet everyone on the main landbridge.
Nothing interesting has happened except for exploration and my micro mistake. We should still be on track for t32 stonehenge. I'm going to be pretty disappointed if someone beats us by a turn or two.
This picture shows the world starting to wrap around, but I don't think we can trust it.
![[Image: 0K34xxk.png]](https://i.imgur.com/0K34xxk.png)
I haven't seen Ivory, so it looks like Gold is the only early happiness we get. Gems are pretty far away.
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(June 1st, 2021, 12:04)Lazteuq Wrote: This picture shows the world starting to wrap around, but I don't think we can trust it.
What exactly do you mean by that?
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(June 1st, 2021, 13:02)Charriu Wrote: (June 1st, 2021, 12:04)Lazteuq Wrote: This picture shows the world starting to wrap around, but I don't think we can trust it.
What exactly do you mean by that?
Tarkeel wants you to believe the world wraps, but it's a flat earth, really.
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