December 13th, 2021, 15:14
(This post was last modified: December 13th, 2021, 15:14 by Charriu.)
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I don't see the need to balance the metals (gold, silver, gems). As for balancing the metals on the map. Does everybody need to have one of these metal resources in their immediate vicinity? A common complain that I read often here is that CHA is not good enough because the maps are lush enough that the extra happiness isn't worth it. This is only my subjective opinion, but I feel like our players are a bit spoiled with these lush maps.
And Tarkeel please don't take this as a criticism of your map, which is good. Rather it's a criticism of our meta here.
December 13th, 2021, 15:19
(This post was last modified: December 13th, 2021, 15:22 by civac2.)
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There has to be one early happiness resource. Civ4 is not playable without that. Here there are two-ish, one plus an extra copy for trade. That's sparse enough that CHA is quite useful unlike say PB59.
And yeah, I caught the disparity in the metal tiles but did not want to argue it further. So i'm partly responsible too. The difference is that you can work the silver while expanding and get the bonus commerce from it while you can't work the gold and shouldn't work the gems. Those tiles are too weak.
December 13th, 2021, 16:11
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They are complaining about having a second city on a plains hill with 2 gold, 2 wet wheat and an oasis? It has ample rivers, is 3 tiles from their capitol and can split off the capitals third food resource.
That is just better than any similar second city for SD they have seen and should carry them alone through the ancient era techs. If the city had no food I could see an argument.
One thing is constant: map complaints.
December 18th, 2021, 12:06
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Krill and Pindi have filled pages upon pages discussing scout movements. They also have been paranoid about Cornflakes' WC rush for some 10 turns now at least, yet somehow their scout is moving somewhere else?
December 18th, 2021, 12:13
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They have a second scout coming. Maybe that is supposed to monitor war chariot threat? There is still time after all.
They do seem to be more into bitching then actually countering the war chariots. A warrior or two to pressure Cornflakes instead of the workboat + scout would be an option. Double workers chopping a spear in city 2 planted on the copper would also work maybe. Going for both Fishing and AH is too greedy. You can skip either without significant impact on development speed.
December 18th, 2021, 12:49
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I think pindicator and Krill are pushing each other into more and more depression and paranoia, when so far no rush is on the horizon
December 18th, 2021, 12:50
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(December 18th, 2021, 12:49)Charriu Wrote: I think pindicator and Krill are pushing each other into more and more depression and paranoia, when so far no rush is on the horizon
Which is par for the course even when they do separate threads. Put them together and it's multiplied.
December 18th, 2021, 12:51
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I think the rush is pretty likely. Though yeah Cornflakes does not know they play so dangerously.
December 18th, 2021, 13:13
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The pigs were on a hill exactly so that AH wouldn't be mandatory first tech, but next time I'll ues sheep to drive the point home I think. Deciding to work all 5 of the tiles right off is also on the greedy side.
I also had a slightly different interpretation of the 12-tile claim, interpreting it more as everyone should have one ring of cities without contest. Increasing the distance on this map would also lead to a vastly larger map.
December 18th, 2021, 16:27
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(December 18th, 2021, 12:51)civac2 Wrote: I think the rush is pretty likely. Though yeah Cornflakes does not know they play so dangerously.
I agree, but I am pretty sure that they aren't the target. There are much softer targets around, both wrt leader/civ combo as to players. And Cornflakes is further away than the 12 tiles that they have to superdeath and which they are so annoyed about. Which they could know if they had sent the scout straight to Cornflakes when he appeared. Not saying that they necessarily had to do that, but considering how concerned they are about the WC rush it seems inconsistent. And meanwhile pindi was setting research to Wheel in order to defend with chariots, so it was going to have real consequences, not just bitching.
Meanwhile, is there any hope for Fabled  ?
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