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(May 15th, 2023, 05:45)Mjmd Wrote: Thought process on why and target? Target is pretty clear for Spiritual; we want Monarchy for Serfdom, something that will definitely aid the snowball with all these forests. Hereditary Rule is okay I guess, but wines nearby will also help, and Spi/Chm really wants to get an early Feudalism too, to allow cycles of Theocracy/Vassalage and double-promoted units for "free".
Why is a mixture of factors. Capital marble makes it cheaper, and Masonry was an early given anyway because we want OR soon. Great Prophets are extremely desirable, want at least two, probably three early on, for shrine, Theology, and then probably Divine Right and/or Philosophy. Spiritual Stuff, basically.
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At the coinflip-at-least point.
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Boom.
![[Image: cJzlDsx.jpg]](https://i.imgur.com/cJzlDsx.jpg)
Okay, now it's a very behind situation, but for 6 out of every 10 turns we can get +50% on worker turns. That's definitely worth something.
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Is that Oracle before Stonehenge?
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(May 16th, 2023, 07:49)Tarkeel Wrote: Is that Oracle before Stonehenge?
Complain to Pindicator, he's the Industrious.
...but in all seriousness, this is something only feasible thanks to that capital marble. Very happy with it, but now need the "granaries and settlers" wonder.
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it is Oracle before pottery
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(May 16th, 2023, 12:38)Jabah Wrote: it is Oracle before pottery 
Oh yeah, this is a little bit of a silly game. If we weren't in such a cozy little pocket I'd be hyperventilating right now.
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Get out of my pocket. I'm in a corner and I love being in the corner. Please go elsewhere.
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I had to weave in Archery, the barbarian archers can be defensively handled by warriors, but spears and axes are coming soon. Warrior there is rally relying on the deterministic combat, he's at 3.3 vs the archer's 3.
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Thoughts on deterministic combat?
I have to admit it breaks my brain.
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