Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS] Pindicator digs up the past with Kongo

I do not see a good spot either. You may want to drop your aqueduct / IZ plan and move the Behemoth triangle to the space between your cities. Aqueducts suck and you need the housing even less here. Far less investment and it leaves you with much better tile yields too.
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046

Yeah, I was thinking about IZ + Aqueduct too much.  I think I like that because it's simple and I've never quite wrapped my head around optimal district layouts.  I also didn't consider multiple Mbanza adjacencies for the Commercial Hubs & Theater Districts, which is a shame because I could have had a very nice setup if I had just put my capital's Com Hub on top of the rice.

Revised plan:




No Mbanza bonus for the capital's commercial hub this way but I figure I make up for it by doubling up the bonus for Behemoth's.  I also slightly adjusted Surfcaster to preserve production there at the expense of paving over the last wheat.

Some other points to attend to:
  • Behemoth is sitting on a worker 1-turn away from completion.  I didn't have any idea what to build before its Campus, but now I'm wondering if I should just finish it and send it up to Surfcaster to get more housing. Could also use it for Magnus chops at the capital.
  • Surfcaster is at 2/3 housing.  Debating whether to buy a granary there in 2 turns or just send Behemoth's worker & save the gold for markets & traders.
  • Both neighbors went up in power. Ideally there is iron nearby and I can produce some swords. HBR is a more sure thing but BW allowing jungle chops is really needed as well.
  • Need to remember to switch away from State Workforce in 2 turns and let the district completion bonus finish the civic.

I also want to get 2 more settlers out as soon as I can, to push my expansion east before Yuri gets there. I'm thinking in the capital I finish the Commercial Hub, build the Gov Plaza, then go straight to settler production.
Suffer Game Sicko
Dodo Tier Player
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I like that dotmap much better. You can eventually lumbermill (best production provider in game for just one builder charge) those hills in Behemoth. Also if capital grows big enough you can build an IZ on the rice and a campus next to it which both will be +4. And obviously Surfcaster needs a harbor for a lighthouse with 2 housing, which is also better the way you set it up now because your CD will become +7. I would buy the granary I think. That city has so many juicy tiles.

I always forget to switch research or stop building workers before the +2 charge card is in place. I almost never reloaded before civ6 but the game just forces me to. Not an option in MP.

Are barbarians off?
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No barbarians. I actually don't remember what we agreed on, but there hasn't been a camp all game so I think it's safe to say they're off.

One more gold note: I'm going to need 60g to buy the Gov Plaza tile and 90g to buy the horse tile, so I won't be able to buy a granary for another 6-7 turns.
Suffer Game Sicko
Dodo Tier Player
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049

Doesn't look good for Russia




And probably time to build defenses.
Suffer Game Sicko
Dodo Tier Player
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Ouch, not the peaceful game people requested. I guess that means you will have to buy the stone too, you cannot afford to ignore walls again.
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(September 7th, 2025, 11:42)pindicator Wrote: No barbarians.  I actually don't remember what we agreed on, but there hasn't been a camp all game so I think it's safe to say they're off.

One more gold note:  I'm going to need 60g to buy the Gov Plaza tile and 90g to buy the horse tile, so I won't be able to buy a granary for another 6-7 turns.

This was the setup agreed to in the game thread:
(June 17th, 2025, 20:46)yuris125 Wrote: So...
BBG
Random pangaea generated with BBM
Random civs (Maori excluded if it causes map generation weirdness)
2 city states per player, so 10 city states with 5 players
Prince difficlty (or do you guys want higher?)
Standard speed
Standard barbs
No tribal villages
Natural disasters 0? Or should we have some?
Anything else important to discuss?
I Think I'm Gwangju Like It Here

A blog about my adventures in Korea, and whatever else I feel like writing about.
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I haven't seen a barbarian or a barbarian camp all game, so I just assumed it was changed. Or perhaps I'm insanely unlucky?
Suffer Game Sicko
Dodo Tier Player
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050

Sorry Japper frown




Been checking for barbs off and on for the last 10 turns, it's been like that every time.
Suffer Game Sicko
Dodo Tier Player
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Hmm, apart from not getting the eureka's you are also not going to find much artifacts in your territory. Or elsewhere, barb camps respawn when cleared so the rest is also not fighting much. Could be a reason to start killing some city state units once you have some units. OTOH, that is a long way in the future.
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