Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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Gavagai hopes to update this time

Waiting for my start...
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[Image: 1TuhnTs.jpg]
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman

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Thanks! This capital is annoying, though...
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Quote:Financial: +1 commerce on land tiles that have 3+ commerce, +1 commerce on water tiles that have 2+ commerce, +100% production of bank
Expansive: Remove Worker bonus, add +100% production of Aqueduct
Creative: Reduce Library bonus from 100% to 50%, Remove production bonus for Colosseum
Charismatic: +100% production of Monument, +100% production of Colosseum
Imperialistic: +100% production of Stable
Aggressive: -25% unit maintenance cost and +100% production of Jails,
Philosophical: +150% GPP instead of +100%
Protective: +75% domestic trade route yield

Am I correct that there are no other changes to traits from vanilla? If yes, then FIN, EXP, CRE are still the best traits. Arguably, SPI now comes close. I think I'll most likely just choose Pacal.
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Decided I'll go with Sury as my first choice. I think FIN was hit a little bit too hard by nerfs, it was turned into a mid- lategame trait. But I strongly suspect that it would actually be worse than ORG as such.
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New Protective is strong. +75% to domestic trade routes is +2 commerce per city out of early game in most circumstances. So, let us say you have 16 cities by T120. You will have +32 gpt which is a fucking lot. Of course, 40 turns later the bonus becomes mostly irrelevant but still - it is strong. Not strong enough, of course, for PRO to be in the first pick, so IDK what Jowy is smoking...
On the other hand - is this a multiplicative bonus? If yes, then Jowy's pick might even be not stupid...
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(September 25th, 2020, 17:46)Gavagai Wrote: On the other hand - is this a multiplicative bonus? If yes, then Jowy's pick might even be not stupid...

Charriu, could you clarify this? I'm forgetful myself as to what your latest implementation of pro was...
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman

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I plan to take Egypt as the second pick. Will go for some shameless powergaming this time, want to try to win for a change. India is gone, Inca got nerfed. Other strong options are Zulu, Byzantium, Mongols...
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Naming scheme for this game? Yours are pleasant to see, I appreciated the mummi-troll reference in 48 wink
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman

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(September 25th, 2020, 17:46)Gavagai Wrote: On the other hand - is this a multiplicative bonus? If yes, then Jowy's pick might even be not stupid...

I don't exactly understand, what you mean with multiplicative. It works in the same way a harbor works, just only for domestic trade.
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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