Is that character a variant? (I just love getting asked that in channel.) - Charis

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Normal Classic Diablo "cash runs" needed

Could the Classic Diablo IM community review the "typical" amount of gold allowed for IM teams continuing on from Normal to Nightmare Difficulty in Multiplayer? According to the present rules:

"If gold was not collected, use a 'typical value' of 64K (total for party) for purchases." This at:
http://realmsbeyond.net/diablo/vironman.html

In my IM experience this amount seems a tad low. For example, WildViking once sent me this information in an email:
"anyway, I chased Wildmage through a full clear last night and he collected 70565 gold.

the numbers after each lvl:
lvl1 -- 497
lvl2 -- 1512
lvl3 -- 3770
lvl4 -- 6190
lvl5 -- 8347
lvl6 -- 10913
lvl7 -- 14686
lvl8 -- 18681
lvl9 -- 21732
lvl10 -- 26009
lvl11 -- 30109
lvl12 -- 35534
lvl13 -- 42965
lvl14 -- 51056
lvl15 -- 61154
lvl16 -- 70565 (all dead but Diablo)"

Adding to this data, I add my own Normal cash run:

lvl16 -- 80132 (all dead but Diablo)

This cash run was done under the 'game past the year 2039' clockfreeze, so anyone can double-check the amount by simply setting their computer's clock to a date later than the year 2039 and then bring in a character to complete the cash run. (How do you know your clockfreeze has worked? Well, there’s a Glimmering Shrine on One, the Butcher drops his opposite while Leo drops his nemesis. If those things happen, you've got the 2039+ frozen game.)

Anyone else willing to do a Normal "cash run"? Record your results on this thread, and perhaps after a specific number of repeats (10? 20? 100?) if we averaged the totals, I think that we’d have a slightly different number than the 64K the present rules suggest. Even if the average only comes out 3K - 6K or so higher, think of the book you might purchase with that amount! (If it comes out lower, eh, so be it.)

Any takers?


Attika
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