My leap attack barbarian's solo quest though hell was completed last night. Let's just say the last week of playing this guy were intense. He managed to make it though Acts 4 and 5 with a single death--lagging badly after opening an evil urn that popped a snake boss, and I almost survived even that bad luck. No save and exit for body recovery...I made hid do it the hard way :P.
While this guy certainly was not the most challenged of builds, he is only my 3rd 3-dot, and my first guy to solo hell pretty much all the way. I refused any use of an aura merc, sticking with Bors (go on, Bors chop his head off
), my A5 normal Barb companion thoughout the game.
Memorable moments included the Plains of Despair, which was mostly AKs and Burning souls, including a conviction AK boss pack nested within at least 3 or four packs of souls
; gloams in the frozen river (no surprise there), and a throne draw of oblivions/dumb knights, souls, and vampires (tough, but could have been worse). He full cleared hell up through the latter part of A5 (except for all the false tombs and the swampy pit), where I skipped the cellar (went back to it after Baal), the pit off the Frozen Tundra, and parts of the WSK (I moved on after satisfying myself that I could handle all the combinations of the draw). Entered hell at 70 and finished at 83. Total hell deaths while questing after A2 were 3, once in A2 to overlapping boss packs with might/curse, a manaburn/cursed/fanat thresher pack in upper kurast, and the lag-induced death in A5 to a manaburn (other mods not remembered) snake pack on the glacial trail. Had another death running in A2 with KoP and his son...I lept into a boss pack and was dead in 3 seconds...I still don't know what mods that pack had.
He wore Sigon's set through nightmare, which was then switched for the IK set (sans armor). Weapons of note were bonesnap (though nm diablo), bloodtree stump (dropped by nm diablo), windhammer ogre maul (through clvl 76), and IK maul. He wore a durial's shell throughout hell, upgrading it to elite in early A4. Other equipment included a manald's heal ring and ravenfrost, both of which dropped in nm. Ammy was a +1 barb skills with teens to most resists. With charms, skills and socketing, I managed to max fire and lightning res by A4 hell.
Tactics evolved over time. There was lots of potion horking--this guy loved to drink. With no shield, and a slow attack, he would usually drink a pot after every battle, if not during. For some packs, I would leap, leap, leap to separate the masses (especially PI packs of ghosts), then leap attack/zerk to pick off individuals. Other, less dangerous pack would get lots of short-hop leap attacks. When LA would give knockback to the attacked monster (depended on the terrain), that monster would be separated and soon dead. Otherwise, most packs were alt-LA (allows for LA when in melee range), which would generally mean less controll over which monster in the pack was targeted. That make for slower progress. Taunt/howl were used to control crowds, since being swarmed was the biggest problem for a slow attacker (other than manaburners). Big time dangerous areas (read gloams/souls) were handled by chockpoints and lots of taunting.
Some other snippets--
Maggot lair--I was able to leap in a grab the staff, but could not taunt enough to keep the mothers from filling the room, and I could not kill the crowd fast enough. Shishak popped in with his summoner to help me clear out the room--thanks again.
Durance--dolls, dolls, dolls on Dur 2. That, coupled with urdars and vampires made for a fun ride. KoP and his son popped in that game, so at least half of Dur 2 was soloing in a 3 person game. Definately made for a fun, intense session. Bremm was not fanat, not conviction, Dur3 was a walk in the park. Before I started A5, I helped a friend though A3--and that time Bremm spawned conviction...drank like a fish
I had bought a wand with lifetap charges to use in areas with non-leechables (A2 temples and arcane came to mind). I never had to use it, though there were many town trips when there were not many corpses to hork (plains especially--souls and AKs did not support pot finding).
The leap attack bug was mostly manageable--it usually happened once a night. Quit save and exit, then return to the game. I do not recall any deaths due to that bug. Desynch was a REAL pain. There were times where more than half of my leap attacks were whiffs, even with a decent attack rating and landing right on the monsters' heads. Of course, celebrating a significant victory by hopping all over the screen, spamming war cries also can not be overrated.
The fun factor with this guy was enormous. Leaping across half a screen to deliver a smack on the head is great for the soul! I'd like to try this hardcore some time, but the amount of desych I experienced on the realms makes me think that I would need some good luck to make it to guardian solo. Maybe someday.
Now for a couple of shots from the end.
![[Image: LeaperBaal.jpg]](http://sheridan.freewebpage.org/LeaperBaal.jpg)
Note the bare-legged fashion.
Now it's time to show off the reward for a solo Hell victory. I am not sure Tyreal approves...
![[Image: Leaperarmor.jpg]](http://sheridan.freewebpage.org/Leaperarmor.jpg)
I hope you enjoy the pictures/report as much as I enjoyed playing this guy.
While this guy certainly was not the most challenged of builds, he is only my 3rd 3-dot, and my first guy to solo hell pretty much all the way. I refused any use of an aura merc, sticking with Bors (go on, Bors chop his head off
), my A5 normal Barb companion thoughout the game.Memorable moments included the Plains of Despair, which was mostly AKs and Burning souls, including a conviction AK boss pack nested within at least 3 or four packs of souls
; gloams in the frozen river (no surprise there), and a throne draw of oblivions/dumb knights, souls, and vampires (tough, but could have been worse). He full cleared hell up through the latter part of A5 (except for all the false tombs and the swampy pit), where I skipped the cellar (went back to it after Baal), the pit off the Frozen Tundra, and parts of the WSK (I moved on after satisfying myself that I could handle all the combinations of the draw). Entered hell at 70 and finished at 83. Total hell deaths while questing after A2 were 3, once in A2 to overlapping boss packs with might/curse, a manaburn/cursed/fanat thresher pack in upper kurast, and the lag-induced death in A5 to a manaburn (other mods not remembered) snake pack on the glacial trail. Had another death running in A2 with KoP and his son...I lept into a boss pack and was dead in 3 seconds...I still don't know what mods that pack had.He wore Sigon's set through nightmare, which was then switched for the IK set (sans armor). Weapons of note were bonesnap (though nm diablo), bloodtree stump (dropped by nm diablo), windhammer ogre maul (through clvl 76), and IK maul. He wore a durial's shell throughout hell, upgrading it to elite in early A4. Other equipment included a manald's heal ring and ravenfrost, both of which dropped in nm. Ammy was a +1 barb skills with teens to most resists. With charms, skills and socketing, I managed to max fire and lightning res by A4 hell.
Tactics evolved over time. There was lots of potion horking--this guy loved to drink. With no shield, and a slow attack, he would usually drink a pot after every battle, if not during. For some packs, I would leap, leap, leap to separate the masses (especially PI packs of ghosts), then leap attack/zerk to pick off individuals. Other, less dangerous pack would get lots of short-hop leap attacks. When LA would give knockback to the attacked monster (depended on the terrain), that monster would be separated and soon dead. Otherwise, most packs were alt-LA (allows for LA when in melee range), which would generally mean less controll over which monster in the pack was targeted. That make for slower progress. Taunt/howl were used to control crowds, since being swarmed was the biggest problem for a slow attacker (other than manaburners). Big time dangerous areas (read gloams/souls) were handled by chockpoints and lots of taunting.
Some other snippets--
Maggot lair--I was able to leap in a grab the staff, but could not taunt enough to keep the mothers from filling the room, and I could not kill the crowd fast enough. Shishak popped in with his summoner to help me clear out the room--thanks again.
Durance--dolls, dolls, dolls on Dur 2. That, coupled with urdars and vampires made for a fun ride. KoP and his son popped in that game, so at least half of Dur 2 was soloing in a 3 person game. Definately made for a fun, intense session. Bremm was not fanat, not conviction, Dur3 was a walk in the park. Before I started A5, I helped a friend though A3--and that time Bremm spawned conviction...drank like a fish

I had bought a wand with lifetap charges to use in areas with non-leechables (A2 temples and arcane came to mind). I never had to use it, though there were many town trips when there were not many corpses to hork (plains especially--souls and AKs did not support pot finding).
The leap attack bug was mostly manageable--it usually happened once a night. Quit save and exit, then return to the game. I do not recall any deaths due to that bug. Desynch was a REAL pain. There were times where more than half of my leap attacks were whiffs, even with a decent attack rating and landing right on the monsters' heads. Of course, celebrating a significant victory by hopping all over the screen, spamming war cries also can not be overrated.
The fun factor with this guy was enormous. Leaping across half a screen to deliver a smack on the head is great for the soul! I'd like to try this hardcore some time, but the amount of desych I experienced on the realms makes me think that I would need some good luck to make it to guardian solo. Maybe someday.
Now for a couple of shots from the end.
![[Image: LeaperBaal.jpg]](http://sheridan.freewebpage.org/LeaperBaal.jpg)
Note the bare-legged fashion.
Now it's time to show off the reward for a solo Hell victory. I am not sure Tyreal approves...
![[Image: Leaperarmor.jpg]](http://sheridan.freewebpage.org/Leaperarmor.jpg)
I hope you enjoy the pictures/report as much as I enjoyed playing this guy.

