NE
Map stats:
Player 2
Asoka of India
117 land tiles.
(71 grass, 21 plains, 5 deserts, 20 tundra, 0 snow. 23 forests, 0 jungles, 4 flood plains, 0 oasis. 21 hills.)
561 total food potential.
2.23 food per non-ocean tile.
130 total hammer potential.
0.52 hammers per non-ocean tile.
135 coastal tiles.
195 ocean tiles.
8 strategic resources (1 oil, 1 stone, 1 marble, 2 copper, 1 coal, 1 horse, 1 iron).
9 happy resources (1 fur, 1 dye, 1 sugar, 1 wine, 1 spices, 1 gold, 1 gems, 1 silver, 1 whale).
16 food resources (4 crab, 1 cow, 2 fish, 1 sheep, 1 pig, 1 sugar, 1 rice, 1 wheat, 1 deer, 2 corn, 1 whale).
17 health resources (4 crab, 1 cow, 2 fish, 1 sheep, 1 pig, 1 sugar, 1 rice, 1 wine, 1 wheat, 1 deer, 1 spices, 2 corn).
SE
Player 1
Zara_yaqob of Ethiopia
118 land tiles.
(71 grass, 20 plains, 5 deserts, 22 tundra, 0 snow. 23 forests, 0 jungles, 4 flood plains, 0 oasis. 21 hills.)
563 total food potential.
2.23 food per non-ocean tile.
130 total hammer potential.
0.51 hammers per non-ocean tile.
135 coastal tiles.
196 ocean tiles.
8 strategic resources (2 stone, 1 oil, 1 marble, 1 horse, 1 iron, 1 coal, 1 copper).
9 happy resources (1 fur, 1 sugar, 1 dye, 1 wine, 1 gold, 1 spices, 1 gems, 1 whale, 1 silver).
16 food resources (4 crab, 1 sheep, 1 sugar, 2 fish, 1 cow, 1 pig, 1 deer, 1 wheat, 2 corn, 1 rice, 1 whale).
17 health resources (4 crab, 1 sheep, 1 sugar, 2 fish, 1 cow, 1 pig, 1 deer, 1 wheat, 1 wine, 2 corn, 1 spices, 1 rice).
SW
Player 0
Hammurabi of Babylon
115 land tiles.
(71 grass, 17 plains, 5 deserts, 22 tundra, 0 snow. 23 forests, 0 jungles, 4 flood plains, 0 oasis. 21 hills.)
563 total food potential.
2.52 food per non-ocean tile.
126 total hammer potential.
0.57 hammers per non-ocean tile.
108 coastal tiles.
226 ocean tiles.
8 strategic resources (2 iron, 1 horse, 1 oil, 1 coal, 1 copper, 1 marble, 1 stone).
9 happy resources (1 whale, 1 silver, 1 gems, 1 spices, 1 gold, 1 dye, 1 sugar, 1 wine, 1 fur).
16 food resources (1 whale, 4 crab, 2 corn, 1 cow, 2 fish, 1 sugar, 1 rice, 1 pig, 1 sheep, 1 wheat, 1 deer).
17 health resources (4 crab, 2 corn, 1 spices, 1 cow, 2 fish, 1 sugar, 1 rice, 1 pig, 1 sheep, 1 wheat, 1 wine, 1 deer).
NW
Player 3
Gilgamesh of Sumeria
113 land tiles.
(71 grass, 17 plains, 5 deserts, 20 tundra, 0 snow. 23 forests, 0 jungles, 4 flood plains, 0 oasis. 21 hills.)
561 total food potential.
2.54 food per non-ocean tile.
126 total hammer potential.
0.57 hammers per non-ocean tile.
108 coastal tiles.
226 ocean tiles.
8 strategic resources (1 oil, 2 marble, 1 horse, 1 iron, 1 coal, 1 copper, 1 stone).
9 happy resources (1 silver, 1 whale, 1 gems, 1 gold, 1 spices, 1 wine, 1 dye, 1 sugar, 1 fur).
16 food resources (1 whale, 2 corn, 4 crab, 1 sheep, 2 fish, 1 rice, 1 wheat, 1 cow, 1 pig, 1 deer, 1 sugar).
17 health resources (2 corn, 4 crab, 1 sheep, 2 fish, 1 rice, 1 wheat, 1 cow, 1 pig, 1 deer, 1 spices, 1 wine, 1 sugar).