I realize that there's still currently one ongoing, but it appears to be stalled. I'm happy to wait for it to complete before launching a new game if that'll ensure 4+ players.
Anyway, I've got three ideas for EitB SGs I'd like to run.
Idea The First:
Most Extreme Elimination Challenge
Concept- High-to-Low + Increasing Difficulty + Raging Barbs + Final Five.
It can be done (I've managed twice), but it's a brutal setup- and a lot of fun! Success definitely not guaranteed.
Idea The Second:
Loki Challenge
Concept- OCC + Require Complete Eliminations (necessary to prevent a T1 elim) and we don't start with a Settler. The only cities the team can keep are those it manages to steal with Loki.
Idea The Third:
From Humble Beginnings
Concept- Similar to the Loki Challenge, including playing as the Balseraphs, except instead of starting with Loki we have an Adept with Channeling III, Mind III, and Perfect Sight (to defend against Spiders). Oh, and we aren't allowed to ever possess any cities- all units must be captured.
Of course I could turn any of the above into an Adventure instead, if there's interest.
Anyway, I've got three ideas for EitB SGs I'd like to run.
Idea The First:
Most Extreme Elimination Challenge
Concept- High-to-Low + Increasing Difficulty + Raging Barbs + Final Five.
It can be done (I've managed twice), but it's a brutal setup- and a lot of fun! Success definitely not guaranteed.
Idea The Second:
Loki Challenge
Concept- OCC + Require Complete Eliminations (necessary to prevent a T1 elim) and we don't start with a Settler. The only cities the team can keep are those it manages to steal with Loki.
Idea The Third:
From Humble Beginnings
Concept- Similar to the Loki Challenge, including playing as the Balseraphs, except instead of starting with Loki we have an Adept with Channeling III, Mind III, and Perfect Sight (to defend against Spiders). Oh, and we aren't allowed to ever possess any cities- all units must be captured.
Of course I could turn any of the above into an Adventure instead, if there's interest.
