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Adventure 6 Herbies Report...

Hello there...

first of all: I wanted to have some Screenshots, but the upload Server would not let me log in... strange.
I've got no time for long searches, so I'm afraid: here's another report without a Screenshot.
Since my Laptop-Harddisk is about to be broken (at least, that's what I think due to the strange behaviour of my Laptop recently...), I will skip Adventure 7, exchange the Harddisk, setup the Laptop again and hopefully play Epic 3... and then have some Screenshots and hopefully will be able to load them up...

but for now: a Screenshotless Adventure6-Report. A Fun Game, easy enough even for me to win lol
But I found two fundamental Questions, worth of asking (at the End of this Report...)


Goodies from huts: map, Mining, Gold, Pottery

Science (in this Order): Mining(Hut), The Wheel, Mysticism, Pottery (Hut), Polytheism (Hinduism founded), Archery, Animal Husbandry, Masonry, Mining, Bronze Working, Iron Working, Fishing, Priesthood, Sailing, Meditation, Writing, Metal Casting, Alphabet, Mathematics, Currency, Construction, Literature, Music (got the Great Artist), Drama (Great Artist), Code of Laws, Philosophy, Calendar, [Monarchy, Monotheism and Horsebackriding (Peace with Monty)], Machinery, Engineering, Theocracy, Compass, Optics, Paper, [Feudalism, Civil Service(from Hatshepsut)], Guilds, Banking (Great Merchant), Gunpowder, Nationalism, Printing Press, Education, Liberalism, Economics, Replaceable Parts, Rifling, Military Tradition, Chemistry, Corporation, Steel(from Washington), Democracy, [Scientific Method, Astronomy (from Washington)], Steam Power, Physics (not the first one...), Assembly Line, Communism, Combustion, Fascism, Biology, Electricity, Artillery, Refrigeration, Radio, Mass Media, Rocketry, Flight, Medicine

Wonders (not necessarily in this Order...): Stonehenge, Pyramids, Great Lighthouse, Hanging Gardens, Colossus, Angkor Wat, Great Library, Notre Dame, Oxford University, Hagia Sophia, Spiral Minarett, National Epic, Hermitage, Heroic Epic, Ironworks, Wall Street, Pentagon, Kremlin, Broadway, United Nations, Rock'n'Roll, Hollywood

Great People (in this Order):
Great Engineer: Built the Great Lighthouse
GreatProphet: Build VashniWishiwashi...
Great Engineer - Got Angkor Wat from him.
Got a Great Prophet - Took Theocracy.
Great Prophet - stored
Great Prophet - stored, see below
Great Engineer - Used him with a Great Prophet for a golden Age.
Great Prophet - stored
Great Prophet - stored (now three in stock... no researching technologies with them, no golden age... what to do with them ?

(Sorry: some Dates are missing)
Found Huayna to the South - he founded Buddhism.
Thoughts: Huayna: Special Unit Jaguar: Strength 5, Bonus against Archers ? -> Immortals not good enough ! -> quick row for bronze/iron working.

Found Tokugawa
Thoughts: What special Unit do the japanese have ???? Answer: Samurai... also an early warrior unit... Strength 8...

Pathenon bifl... I had just 6 turns left...

760 AD: Monty declared War. Sigh...
took three Cities from Monty, burnt the fourth. Lost about 6 War Elephants, 8 Spearmen, 3 Axe Warriors and 3 Catapults (Suicide attacks...). He has lost some more...
Got Monarchy, Monotheism and Horsebackriding for a peace Treaty ! :-)

Washington came to say hello... in a caravel. I just did research Optics last Turn ! eek

1490 AD: Monty declared War again. Must have forgotten his last Experience... lol

1510 AD: found Hatshepsut, traded Philosophy,Metal Casting and Compass for Feudalism, Civil Service and her World Map. Now I have a chance to get Magellan...
1530 AD: Tokugawa tries his luck too and declares War on me...hmmm.... need more Units !

1535 AD: Yes ! Magellan ! thumbsup

1540 AD: Traded Divine Right and 90 Gold from Hatshepsut for Engineering and Paper.
1630 AD: got a Great Engineer: Rushed the Spiral Minarett with him.
Took Montys Capital City, with the Buddhistic Shrine intact !! :-))
1710 AD: War Weariness kicks in bad. Made Peace with Tokugawa after taking his Capital (for 250 Gold, 2 Gold per Turn, World Map and him converting to Hinduism... He did not want to give a City... :mad: )
Monty on the other Hand will not get away that cheap... after declaring War for the second time I am going to spank him BAD !

hmmm.... Tokugawa launched a culture Bomb while a freshly captured Aztecian City was still in resistance... The AI is always good for new Surprise... (and later on, this City went into revolting - but I could build enough cultural Buildings to finally keep it)

1780 AD: No more War... (no Opponents left for now... - No Aztecs no more...)
1785 AD: Washington completed Tadj Mahal - 11 Turns before I could do.

1864 AD: Now I declared War on Tokugawa. I think, it's the first Time ever in Civ4, that I did so without any provocation... eek Must have read to much of Sullla's Epic2-Report... lol

1882 AD: Traded Steel, 10 Gold and his World Map from Washington for Liberalism and Constitution.
1898 AD: Tokugawa eradicated...
1902 AD: Scientific Method and Astronomy from Washington for Corporation and Democracy.
I am the less advanced Civ on this World... eek
I AM doing something wrong... but what is it ? huh
Is it possible, that since the Patch it's getting a lot harder ?

1944 AD and I am researching Fascism... how... hmmm... historic... lol

Why am I so behind in Tech ? Sullla, Kylearean, Sirian and all the others would by now research Future Tech 15 or so... What's the key to research? Early Expansion ? Concentrating on Commerce ? The sequence in researching techs ? Perhaps someone can enlighten me on that...

1988 AD: Election for diplomatic Victory FAILED !!! eek Washington abstained cry !! Have to please him some more...
Industrialism from Washington for Radio. Now we are on +10 (was +6 before).

1991 AD: This Time it worked. Diplomatic Victory in 1991. 52% of World Population.
Nice Game with a first Time ever aggressive Act without Provocation. Perhaps I am turning from being a builder towards something else...

Now my Questions:
- What Do I do with three "spare" Great Prophets at the End of the Game ???? huh

- And what is the secret to gain techs very quickly ????

huh huh
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Herbie Wrote:- What Do I do with three "spare" Great Prophets at the End of the Game ???? huh

- And what is the secret to gain techs very quickly ????

My answer to your Great Prophets question.

As for teching faster... I seem to be bad at that right now - too interested in production. But my hunch is that you concentrate more cities on commerce, and one city on producing the military that you need. You might also look into establishing a GP Farm, and running many scientists (using Caste System)
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Herbie Wrote:Now my Questions:
- What Do I do with three "spare" Great Prophets at the End of the Game ???? huh

Unless you are specifically saving them for a Golden Age or for building a Holy Shrine in a city you intend to capture, then you should merge them in to a city when they arrive. The shields and gold they provide are modified by city boosters, so merging them in to your capital or whatever is your strongest city may even give you the edge to outbuild rivals to a wonder. Three of them could have been netting you 15gpt raw, and up to 45gpt if all merged in to your Wall Street city, PLUS the shields. ... The smaller the map and the fewer your cities, the more (relative) difference it makes to merge them, and the less (relative) value you'd get out of a golden age anyway.

Congrats on the diplomatic victory. smile


- Sirian
Fortune favors the bold.
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Quote:Found Huayna to the South - he founded Buddhism.

Ummm... I didn't play this game, but I don't think Huayna was to the south! lol

Quote:1864 AD: Now I declared War on Tokugawa. I think, it's the first Time ever in Civ4, that I did so without any provocation... Must have read to much of Sullla's Epic2-Report...

Hey! I'm not the aggressive warmonger here! I'm a BUILDER! You must have me confused with Arathorn or Aeson or someone like that. wink I'd tell everyone to look at the stories on my Civ3 site, only most of them were wiped out in Sirp's server crash. Ah well.

Quote:Why am I so behind in Tech ? Sullla, Kylearean, Sirian and all the others would by now research Future Tech 15 or so... What's the key to research? Early Expansion ? Concentrating on Commerce ? The sequence in researching techs ? Perhaps someone can enlighten me on that...

Well Herbie, without seeing a save or screenshot of your game all I can do is speculate, but the keys to researching quickly are generating as much commerce as possible and leveraging that into an advantage on the diplomatic front. In terms of generating commerce, you want to build cottages where possible (or something similar, like State Property watermills where appropriate, or even windmills in very bad land) and sign Open Borders for yummy trade route income. Of course, a very real part of researching quickly is also managing your civ's economy to keep the research rate high while expanding; that's something that takes time and practice to accomplish. If nothing else, build more cities! A lot of newer players stop expanding too soon and don't have enough cities. More cities = more commerce = more science (once you can overcome the maintenance costs). As far as the diplomatic side of things goes, the goal is to trade techs to your advantage. Try looking at some of the Adventure Two and Four reports for good examples of how to do that.

Congratulations on your win. I hope the game was fun. smile
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