Nothing much has happened, really.
But this turn I finished iron working.
Ugh.
![[Image: 4ur.jpg]](http://imageshack.us/a/img854/6294/4ur.jpg)
Two sources of iron visible. Western I can easily claim. My borders will expand in 25 turns, for one. I can also plant a city up there to secure it, even on top of the iron.
But wheres the food?
Heres two takes...red dot can go 1 south ON the iron, or anywhere around it. Teal dot is the one that grabs food second ring. So real discussion is, settle a crap city near the resource to gain better control over it, or settle a long-term better city, but with a weaker zone of control over the iron? Weserübung will help with culture in 25 turns. But nightmare will be a wetbandit city 1NW of iron, will grab the resource right away. He might have iron working, he might see that as the spot to get at all costs.
Red dot has quite a few forests, can chop out a wonder, or some wonderful praetorians from there.
![[Image: x8mo.jpg]](http://imageshack.us/a/img7/7613/x8mo.jpg)
A settler is done in 3 turns. I've got a chariot up here, scouting a bit to see if there's anything on the row 4 North of iron. Can also see what the bandits are up to.
Eastern iron is in a great location, but that is far. Very far. I could place a intermediate city, and then a next one on the iron. That is a decent plan down the line, but will need a more solid economic base to push that far. After currency or CoL it's fair game.
But this turn I finished iron working.
Ugh.
![[Image: 4ur.jpg]](http://imageshack.us/a/img854/6294/4ur.jpg)
Two sources of iron visible. Western I can easily claim. My borders will expand in 25 turns, for one. I can also plant a city up there to secure it, even on top of the iron.
But wheres the food?
Heres two takes...red dot can go 1 south ON the iron, or anywhere around it. Teal dot is the one that grabs food second ring. So real discussion is, settle a crap city near the resource to gain better control over it, or settle a long-term better city, but with a weaker zone of control over the iron? Weserübung will help with culture in 25 turns. But nightmare will be a wetbandit city 1NW of iron, will grab the resource right away. He might have iron working, he might see that as the spot to get at all costs.
Red dot has quite a few forests, can chop out a wonder, or some wonderful praetorians from there.
![[Image: x8mo.jpg]](http://imageshack.us/a/img7/7613/x8mo.jpg)
A settler is done in 3 turns. I've got a chariot up here, scouting a bit to see if there's anything on the row 4 North of iron. Can also see what the bandits are up to.
Eastern iron is in a great location, but that is far. Very far. I could place a intermediate city, and then a next one on the iron. That is a decent plan down the line, but will need a more solid economic base to push that far. After currency or CoL it's fair game.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)


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