October 31st, 2011, 13:20
Posts: 459
Threads: 7
Joined: Jun 2011
I'm on US CST, but I'm pretty flexible as to schedule.
October 31st, 2011, 13:27
Posts: 459
Threads: 7
Joined: Jun 2011
Bobchillingworth Wrote:Also to confirm, OO is banned, so don't base your entire game plan around it or whatever.
Interesting. So I guess we're playing a water-heavy map. Who picked the Lanun?
October 31st, 2011, 13:35
Bobchillingworth
Unregistered
No Lanun, actually.
I've lost access to FFH for at least the next few days due to a spectacular comedy of hard drive errors, so I've asked one of the map reviewers to make the final edits and send out the file (the map itself is done, so all that's left is polishing).
It looks like I thankfully guessed the turn order correctly, so at least that shouldn't need to be adjusted.
October 31st, 2011, 14:13
Posts: 12,510
Threads: 61
Joined: Oct 2010
Cromagnumpi Wrote:I'll give it a go
For PBEM XV: I'm EST and play in the evenings. I actually can't remember my picks 
EDIT: Hah, I guess I could have read the last two posts before putting in my response. Thanks Bob!
I'd be happy to have you, except that I worry about spoiler information if we're using the same map in both games. I don't know if it'd be easier to get a second mapmaker, or another player, but I'd prefer not to worry about spoiler knowledge of the map leaking from one game to the other.
If there is another interested mapmaker out there...I would kinda like to be able to lurk the normal game...  . I don't think the games will be that comparable anyway, player skill varies too much to really be able to pick out EitB-specific changes.
Are we agreed on the settings? Looking back through the thread, it seems the normal game people have agreed, but the EitB game hasn't yet (of course we're not finished recruiting either). Are we just going with their agreed settings? It's not like there was much of anything I objected to, except maybe the no diplo choice.
Also, on reflection, if we stick with Bob's map, I'd like to either ban the Lanun or be promised that they can be mine  .
EitB 25 - Perpentach
Occasional mapmaker
October 31st, 2011, 15:48
Posts: 8,834
Threads: 75
Joined: Apr 2006
Yeah its not possible to be in this game twice unfortunately. I am out of town until Thursday, someone recruit a player for us  .
Darrell
October 31st, 2011, 17:03
Bobchillingworth
Unregistered
Since I do have internet at the moment and I'm not sure when the first save will be sent out, here's the short background story for the map:
In the innumerable taverns and inns found in every nation and corner of Erebus, talk often turns to rumors of fabled treasures, just waiting a hardy enough (or sufficiently foolish) Adventurer to claim their spoils. They take many forms; caches of powerful technologies long-lost from the Age of Magic. The Hoard of some powerful dragon. Hidden armies of Golems, ready to serve whoever can whisper the right command.
Among these tales are the legendary riches of the Sierra Madre, a mountain range found on a distant island. The story goes that the land was claimed many years ago by a band of Dwarven prospectors. Striking inland, they discovered an immense vein of Gold. According to their customs, they consolidated their find within a great Vault, equal parts treasury and citadel. At first, the Dwarves reveled in their good fortune. But soon greed began to take its toll. Disputes over shares turned to violent conflict, until the island was consumed in all-out warfare. The Dwarves who didn't perish in the conflagration were easy prey for the Barbarians who subsequently emerged from the jungles and forests, eager as always to plunder the ruins of civilization.
The Sierra Madre passed into the haze of history, lost to living memory. But the Treasure of the Sierra Madre does have one advantage over other tavern tales:
The Sierra Madre is real.
Though various & mysterious means, five maps have reached an equal number of civilizations, showing the location of the Sierra Madre's isle. Bringing only a small retinue with them, the leaders of each civilization have embarked on a quest to claim the Treasure for themselves, their ultimate goals known to them alone.
October 31st, 2011, 18:16
Posts: 8,834
Threads: 75
Joined: Apr 2006
Sounds great, too bad we're one god damn player short :mad: :mad:  .
Darrell
October 31st, 2011, 18:57
Bobchillingworth
Unregistered
On a lark I tried rebooting my laptop & it has decided that it does in fact contain a hard drive after all. I don't hold out much hope that this epiphany will last, but while it does I decided to make the final map edits myself, and I sent the final save to Mack.
Enjoy!
October 31st, 2011, 19:37
Posts: 1,303
Threads: 23
Joined: May 2010
The EitB Mod game is going to be CTON/only AI-diplo, correct?
If so, I would be willing to play. Haven't tried out EitB, but I do have a pretty large amount of experience base FFH (and a little experience in losing RB PBEM games as well  ).
Played in: PBEM 4 [Formerly Jowy's Peter of Egypt] | PBEM 10 [Napoleon of the Dutch] | PBEM 11 [Shaka of France] | EitB XVI [Valledia of the Amurites] | PB7 [Darius of Rome] | Diplomacy 3 [Austria-Hungary] | PBEMm/o vs AutomatedTeller
October 31st, 2011, 20:32
Posts: 12,510
Threads: 61
Joined: Oct 2010
I think we were leaning toward AI-diplo only for the EitB game, yes. Well, that is, it doesn't appear to be discussed in detail, but I have the impression people would be fine with it.
So, assuming no one objects to that, welcome aboard, Tatan!
I don't really think we should start until darrell comes back, but I'll definitely get more serious about picking civs. Anyone want to volunteer to collect and distribute the picks? I'd ask Bob, but that seems risky at the moment.
On that note - fellow EitB'ers, thoughts on banning Lanun (or giving them to me)?
Finally - thanks Bob, both for the map and the tantalizing description! I'm definitely looking forward to this
EitB 25 - Perpentach
Occasional mapmaker
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