Is that character a variant? (I just love getting asked that in channel.) - Charis

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[spoilers] Pindicator and Regoarrarr - Bismark of Ethiopia

spacemanmf Wrote:Argh, just when I had thought I had forgotten...

lol

That's about how I feel about the ending of PB1 alright
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Version 3 of the micro, but here's the important part:

[Image: pb5-turn171-unitforecast.jpg]

Thoughts? I think we can go ahead and end turn for here, but depending on your input the next thing I'll do is figure out logistics.
Suffer Game Sicko
Dodo Tier Player
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Okay. I'm going to end turn in about 10 minutes unless you say something lol
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Okay turn ended and rolled.

Nakor teched Compass

I tried to follow the micro and I think I did everything right. The only thing that felt weird was over at HS - there were 2 workers on a tile that said "road next", so I roaded the tile.
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A few random-y notes

* Cyneheard has quite the garrison in "One Moved" - I don't know that Commodore is going to be helping out any in our attack vs. Yuri, which is both good and bad.

* We should figure out where our staging tiles are. I was thinking somewhere near Coneheads for the main force, and maybe inside OTOF for Operation Funyun? I've been sending most of the cats and eles over to the Toonces area.

* I'm sending a sentry Horse Archer over to provide news coverage of the Zulu-Byzantium war, but he'll go take a look at Yuri's city of Xil while he's over there

* One annoying thing about Cyneheard taking that city back is that he regains cultural control of one of Schweddy Balls's 8 forests banghead
* Am I the only one that didn't realize till right now that Cyneheard is BYZANTIUM?!?!!? lol
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Yeah, they're waiting for the jungle to get chopped although i just realized they could have workshopped a different tile.

I'll put together a turn by turn list of things to do. It'll be easier to read than going off the micro spreadsheet.

Or should i do logistics first?
Suffer Game Sicko
Dodo Tier Player
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I say logistics first. We also want to chop that jungle on Yuri's border (the one on the west that isn't in any city's BFC) so that if Yuri chops his jungle we can 1-move him devil
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won't the chopping of that jungle appear very odd- yuri can see you chopping it right? maybe if you move enough workers to 1t chop it, he won't notice?
--
Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla
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Hey Rego, do you want 3 galleys for Operation Funyun now? I know you were talking about sending xbows but I'm not sure if you meant it. Also, can you draw on a map where exactly you want the boats to come in from, just so I'm staging galleys on the right tiles.

Logistics is turning out to be easier than I thought. Mostly because galleys can make the round trip from ferrying troops in 2 turns instead of 4 turns, so we will be able to shuttle all the knights and HAs from the mainland with just 4 galleys - so we'll have 3 more for shuttling troops out of Wayne's World, shuttling workers, and Operation Dumbo Drop


waterbat Wrote:won't the chopping of that jungle appear very odd- yuri can see you chopping it right? maybe if you move enough workers to 1t chop it, he won't notice?

I dunno, I think 4 workers on one tile will get his attention a lot more than 1 worker chopping will. I think if we chop it right after we chop all the other tiles then it minimizes the chances he thinks we're up to something.
Suffer Game Sicko
Dodo Tier Player
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pindicator Wrote:I dunno, I think 4 workers on one tile will get his attention a lot more than 1 worker chopping will. I think if we chop it right after we chop all the other tiles then it minimizes the chances he thinks we're up to something.

Agree with this which was why I mentioned it now
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