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RPB3 SPOILERS Bismarck of India (regoarrarr, darrelljs, sooooo, sunrise089)

sunrise089 Wrote:Thanks!

I talked to my wife about the theme. She proposed:

*Stereotypical nightclub promotions for the cities, as I had planned.
*Adult beverage names for the military units.
*Top-40/Dance/Club hip-hop musicians/bands for the workers.

All right - I like it, but I would suggest flipping the workers and military, as we can probably think of more musicians / bands than adult beverage names?

Though maybe not - you guys will have to tell me as I don't drink so I won't be much help on the adult beverages past pina colada lol
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I think we should keep it as is. There really aren't that many singers/bands who are strongly associated with nightclubs (Lada Gaga comes to mind first and should be our first worker). On the beverage front, we can include brands on beer, and that's dozens to even hundreds of choices.
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Drinks sounds good - got cocktails as well - there must be some near infinite number out there?

Lady Gaga - excellent! Although, I'm a bit worried the poor girl might break a fingernail down the mines?
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I like ag -> hun -> ah - > wheel. If we don't get ag there are an inordinate number of turns wasted on poor tiles. It would be a good way to avoid tall poppy syndrome tongue.

I think archery's timing depends on if our second city claims copper/horse or not. Uh...within the BFC of course.

Darrell
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darrelljs Wrote:I think archery's timing depends on if our second city claims copper/horse or not. Uh...within the BFC of course.

Darrell

What a novel idea for this team wink But since it happens to come from the one man they won't listen to :neenernee
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Rowain Wrote:What a novel idea for this team wink But since it happens to come from the one man they won't listen to :neenernee

I actually think that we should follow a much denser build pattern, allowing for tile sharing where necessary and more (and quicker) total cities
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Okay turn played

[Image: civ4screenshot0051.jpg]

Renamed capital to "Ladies Night" and warrior to "Pina Colada"

Pina moved NE and unless anyone objects, I will move him NE-NW for the next 2 moves
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I'd go 1 NW next, keep it to a tight circle.
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sooooo Wrote:I'd go 1 NW next, keep it to a tight circle.

Okay - remember our borders expand in 2 turns.
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T4 played - moved NW per sooooo. Revealed no new tiels but we'll see a bunch next turn when our borders pop and Pina Colada moves to a hill
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