7:58 PM peterofindia: hey man, im around for about an hour if you're there
8:01 PM me: yo back
just opening your bag of surprises
8:02 PM peterofindia: bag of surprised? the turn?

me: yep
peterofindia: ah i see.
me: daw look at that cute birdy
8:03 PM peterofindia: haha
he'd look better pecking at elvish ears, no?
me: definitely
got feedback from selrahc
8:04 PM he says the only sticking point is the last one, about the PZs
i understand you really don't want me to rush you with PZs, but i dont want to walk my PZs 30 tiles away
8:05 PM peterofindia: basically, krill is desperate for tht clause, because he feels that you may be upset about the manner we started negotiations and want revenge
i dont care how else you may or may not use them
8:06 PM me: well, how about a no-rush agreement then?
peterofindia: how is that different?
8:07 PM me: well, otherwise it's like a one-sided game-long NAP
i think i'll still work with you
peterofindia: ah ok, i see. maybe i can make it far less restrictive
you can't use PZ's to attack my cities unless we're the only two civs left
you could use them vs stacks and vs other players and on the defensive etc
8:08 PM to be honest, if you were any other civ, like grigori for example, i wouldn't have approached you for terms in the first place most likely, i'd have just asked directions to the elves
but those zombies scare me
8:09 PM so when i knew where your borders were, my goal was to either: a) secure zombie-proof protection or b) kill you
me: dude you're a mage specialist, PZs dont scare you
peterofindia: they wont
but they do currently

me: life2 murders PZs
peterofindia: perhaps a turn limit rather than something more restrictive then?
8:10 PM like, cant attack me with PZ's whilst on the offensive until turn 140?
me: turn limit, or some kind of long-term NAP sounds better
peterofindia: just til i can get something in place so i dont have nightmares about them
me: that sound better
peterofindia: long term NAP is also definitely doable
me: besides, id rather counterbalance the dude on my land-blob
peterofindia: i agree
and i'd rather mess him up

me: i can tell you where he lives
8:11 PM peterofindia: cool. ill give you locations to every other person anyhoo
me: that sounds good
peterofindia: i have some demo information too that may be handy, you're not quite as bleak as you made it sound yesterday
8:12 PM doing well on GNP
me: but my food is tragic
peterofindia: army is non-existent but so is everyone elses compared
me: my only +food resource is a grassland wines
8:13 PM can you believe that
peterofindia: hmm, i dont have a commerce resource at either my capital or second city
all food, no commerce
8:14 PM hence my score. i can grow fast but teching can be painful

8:15 PM me: i think you're doing better than i am, we have the same pop
peterofindia: i got that lucky lizard event
makes a lot of difference
as barbs are my bestest buddies now rather than being a hinderence
me: yeah well i got the bandit/great engineer event
i was missing 1g
one gold
8:16 PM peterofindia: ... OUCH!
me: you can not believe how horrible that felt when i opened the save
peterofindia: you have been incredibly unlucky then
on the plus side, you do have a nice option open to you of taking some lovely treetop cottages
8:17 PM me: yeah, its been all catch up
peterofindia: let the elves build all those nice improvements in forests then you can assume control of them

how long a NAP would you want?
8:18 PM i'd be willing to give you longer if you guaranteed an attack on the elves, but, as i said yesterday, if you dont attack them, you'll be so far behind anyhoo
8:19 PM me: T140 sounds fine to me
personally i predict a slow descent into irrelevance
peterofindia: ok, so, removing the zombie clause
we are agreed?
two mana loans, i get to settle the land arm inclding yggdrasil
8:20 PM ill give you map info and go annoy gaspar
and locations of other players
8:21 PM me: and i may as well give you directions
actually, are screenshot trades allowed pre-cart?
8:23 PM peterofindia: dont think so
i just drew you a map on paint

8:23 PM peterofindia: let me know if that displays correctly, if not, ill attach the image
8:24 PM attached it anyhoo.
colours generally relate to the civ
me: hmm, its just a white blank, doesnt seem to be loading
peterofindia: the yellow blob is dessert
*desert
8:25 PM the blue blob is the inland sea
i used pink for hippus as i ran out of suitable greens

me: they'll prob murder you for that

peterofindia: you and gaspar appear to be very secluded on 'nearly' your own island
they can try

i put my first city in their face and have an elephant in it
8:26 PM good luck hippus
me: jesus christ this event sounds horrifying
peterofindia: lizard one?
its obscene
8:27 PM every animal i see, i just go tame and add to the army
the idea with the map, as best i can tell, is to create pseudo-islands
8:28 PM divided by a sea of water and of desert
there is no wrap
so with me to your west
you literally have to take out gaspar lol
8:29 PM i will be warring for sure
me: thats completely nuts, i cant imagine anything standing up the early phants
8:30 PM peterofindia: they cant attack, only defend
but still, stick a city in their face, elephant in it
sorted
me: shame they dont produce culture and happiness
peterofindia: i wouldnt cage the ele
too useful for defence
8:31 PM me: yeah, cant do both
peterofindia: once i upgrade him, get a nice bonus vs mounted also
well hello there mr hippus
8:32 PM me: oh man this game is goofy
peterofindia: yup
love it hehe
brb
me: np
8:34 PM so how kosher is me drawing up a grid with map features on it?
8:35 PM peterofindia: back
should be no need mate
i'll just head north
im an innocent griffon remember

i will officialy meet gaspar with my 'scout'
but then meet an unfortunate end
8:36 PM turns out my scout got eaten by a griffon

me: they cant officially cross borders
peterofindia: nope
me: plus he's going to beeline hunting anyway
peterofindia: but if he thinks its a barb
he might not protect workers or his capital properly
8:37 PM if nothing else, ill send in all the nearby units to choke
me: so its some kind of animal swarm
peterofindia: like bees to the elvish honey
me: whats in it?
peterofindia: 3 griffons, 1 gorilla, 1 spider
8:38 PM me: holy crap thats terrifying
peterofindia: he'll think the animals are just getting a bit feisty
cept i get to move them instead

8:39 PM me: plus he's in the middle of the turn order, so he doesn't see the barbs move (right?)
fyi his cap is 10 north, 4 east of mine
peterofindia: nope, i do

so its impossible to differentiate
as im lsat
*last
8:40 PM me: oh yeah and he has the tomb of sucellus (and it's sitting on a 3/1 ancient forest >

)
peterofindia: is that explorable?
8:41 PM me: hmm, i dont know
can animals explore?
peterofindia: yup
i think i have to declare though
or maybe not
shrug
havent tried yet
gonna shoot back to work mate
me: okay no prob
8:42 PM peterofindia: thanks for the good chat and glad we could sort something out
me: theres no way you can lose with that crazy advantage, but it sounds fun and i want to see this through to the end
peterofindia: for what its worth, ive discounted multiple plans
as theyre overpowered
we're playing crazy Clown Kings over here

should be fun
take care man
8:43 PM me: cheers
kick some shins for me
also, let me know when your dudes are passing through, so i can move out of their way
my warriors will freak out if you move on their squares (they're very sensitive)