Harbors are next on the plan after Sailing -> Irrigation (to get the next campus down at Angiers) into Celestial Navigation. The difficult part is state workforce, our GP is suboptimal but we want the civic for the governor tilte alone. Also delaying the GP too long is often a recipe for disaster.
Researching it gives us the 3 district which makes the discounts less attractive.
We basically go from 5/2 = 2 discounted districts per type down to 5/3 = 1 discounted per type. Constructing it and one Harbour cheaply, we are then at 7/4 and need to 1 full price district to get another harbour discounted. Every further researched tech makes it more difficult to get 2+ discounts until I have a good amount already built, so let us look at which districts we want:
- HS nearly everywhere if there is a river location
- Harbour everywhere
- Campus @TB (done in 2 turns), @Angiers (next, we need irrigation for it), Fort Krasia (the N) that should bring us a long way already
- Government Plaza @TB or @Miln to get better IZ, Governor title and AH?
- Encampment @Fort Krasia marked tile @Miln (on the desert hill to better control coastal South?)
- IZ @Miln and @TB for getting to decent production? Encampment buildings already help there
- Entertainment @unknown good spot to be identified
- Theatre late placements near @Miln and @TB possible but vulnerable
- Commercial Hubs ... avoid?
That would bring us to a rough(likely order):
- TB -> HS, Campus, Harbour, IZ -> 10 pop
- Miln -> HS, Harbour/Encampment, GP, IZ or Encampment/Harbour-> 10 pop
- Angiers -> HS, Campus, Harbour -> 7 pop
- Fort Krasia -> Campus/HS, HS/Campus, Encampment -> 7 pop
- Production city near TAD -> HS/Harbour, Harbour/HS, open -> 4 pop
Maybe the GP shifts to the better production captial?
Researching it gives us the 3 district which makes the discounts less attractive.
We basically go from 5/2 = 2 discounted districts per type down to 5/3 = 1 discounted per type. Constructing it and one Harbour cheaply, we are then at 7/4 and need to 1 full price district to get another harbour discounted. Every further researched tech makes it more difficult to get 2+ discounts until I have a good amount already built, so let us look at which districts we want:
- HS nearly everywhere if there is a river location
- Harbour everywhere
- Campus @TB (done in 2 turns), @Angiers (next, we need irrigation for it), Fort Krasia (the N) that should bring us a long way already
- Government Plaza @TB or @Miln to get better IZ, Governor title and AH?
- Encampment @Fort Krasia marked tile @Miln (on the desert hill to better control coastal South?)
- IZ @Miln and @TB for getting to decent production? Encampment buildings already help there
- Entertainment @unknown good spot to be identified
- Theatre late placements near @Miln and @TB possible but vulnerable
- Commercial Hubs ... avoid?
That would bring us to a rough(likely order):
- TB -> HS, Campus, Harbour, IZ -> 10 pop
- Miln -> HS, Harbour/Encampment, GP, IZ or Encampment/Harbour-> 10 pop
- Angiers -> HS, Campus, Harbour -> 7 pop
- Fort Krasia -> Campus/HS, HS/Campus, Encampment -> 7 pop
- Production city near TAD -> HS/Harbour, Harbour/HS, open -> 4 pop
Maybe the GP shifts to the better production captial?

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