Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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the adventures of cool guy boak

Figuring out war etiquette and double moves is always a fun time
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Just so I'm clear, we're currently in a turn split with Mr Cairo and need to play after him?
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peace with both The Borg and Cairo, we are free from the hellish turnsplit.

Spotted this with our victorious Trireme:

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I wonder if Cairo's Galley was a lifeboat with units in it?
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also I just realised we were in the second half of the turn with Magic Science as well and so I did a booboo by logging in... thankfully he offered peace.

scared sorry
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I should be doing cosmology homework but here I am instead, giving you a turn 100 writeup.
Enjoy!

I open the turn with an offer from superdeath.
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Yea, how about no. I'm already supplying him with ivory so he should be content enough. His cities look absolutely miserable.
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I proceed with a bit of micro to make stonehenge pop out next turn, and take pictures of every city.
The crown jewel of our empire, Ricciardo:
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City is more oriented towards the land, and will eventually be working mostly cottages and a few mines for producing a berserker every 5 turns or something like that.

Our other "capital", Verstappen, Borsche's former city.
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This city has enough tiles and food to do everything at once. With only four food negative tiles, working all tiles combined still gives a positive 8 food - four specialists. A better city than the capital in the long run.

Raikkonen, our Great Lighthouse city. Has only a bunch of mines to work inland, but enough water to compensate Eventually, it will get the fish back. This is just a filler-style commerce city that will generate production towards heavily discounted boats.

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Bottas is the more hammer-oriented cousin of raikkonen. This will be our main warship production center, and will switch away from commerce once we need units. With bureaucracy, the corn will be irrigated, meaning one extra mine.

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Leclerc, what seemed to be the ultimate filler city, has proven critical and will produce stonehenge next turn. Will work whatever tiles are available really, as practically none of its tiles are unique (only a diagonal between the mine north of the city and the copper, 3 tiles, are actually the sole possession of this city).
Eventually, it may just be worth to start whipping this city into oblivion. Won't bother too much with a library here, but who knows.
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Sainz, a commerce city on the sea that is somewhat of a moai candidate (not the best one though, I think).
Will be producing a trireme or caravel every so often, but that's about it. It has two mines and is helping the capital with growing out some cottages.
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Alonso is the start of our filling in empty gaps towards Borsche lands. Nothing really special here, most likely going to be a cottage city.
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Hulkenberg has ok food and tiles to work with.
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Grosjean secures food and has easy to work seafood.
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Here come the graphs:
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And generic empire-wide pictures.
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"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman

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isn't it cute!

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started an aqueduct in bottas so we can set up for HG there, the settler it just created is heading over to board the galley to stone island.

Leclerc starting another settler, we'll grab the dyes with that one (or maybe we should just use the one from Verstappen next turn).

Ricciardo working on an archer since we're missing garrisons in some of our cities.

2 more turns until Calendar.
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Stonehenge is already paying off. Free pops in 2 cities that need it for resources, and the dyes city will need a border pop for the rice. All in all, a decent investment. Agreed on aqueduct in bottas.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman

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As we are moving further east in our continent, I am moving our sentry net forward. Here is a dangerous and rewarding discovery.
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We don't want nauf/rusten to get this city, and it presents us with a chance to save 100 hammers. We ought to march up and take it.

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Can't say "demos are looking good" when there is a wide crop yield gap.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman

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A few notes for boak:

Workers - we actually might just need 1 more... We need to build a plantation on the capital's spices soon and chop out the massive amounts of jungle. (Side note, one of the workers out east needs to return asap to start on that plantation) Perhaps set Bottas to one next? While we are waiting for the stone to hookup, it can get us that extra worker we need.

Moai statues - it will soon be time for that. Where do we want to place it?

Trireme #2 - why did you send it further up north, instead of south to the naval passage to the borg?

Trireme #3 - should we send it that way as well or over to protect from Rusten/Nauf.

Also we may want to start naming our triremes...

And most importantly, DO NOT FORGET TO ADOPT ORGANIZED RELIGION NEXT TURN. We will actually need it now, and our capital can start mass producing missionaries while growing out to a nice size.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman

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