Hey guys I am sorry for not being around much. But I have invested much time in PBEM32 and as I knew that you take care of this I was sure not to be missed too much.

Anyhow, even that this start is hillariously bad I won't stop giving advice, no matter if you want to hear it or not

That said
Tatan Wrote:Our worker finished roading the spice tile last turn, so I came up with a cunning plan:
Instead of moving on to the plains hill 1NE, the worker went south and put a turn into the cottage, completing it. This let us get the cottage one turn earlier, and those two workers can both move together to the plains hill next turn, so the road is not delayed at all. 
I have to pick on this decision Tatan. You finished the cottage with this move on T49 and you are right that the road is not delayed. Still, we have given up a worker turn here for no real gain (imo, as that one turn more of maturing our cottage is not gaining us much at all; if we have switched the tile that is, otherwise it didn't gain us anything). Why have we given up a worker turn? Well we could have done:
T49: build cottage (1 to go) - move PH
T50: build cottage (finish) - PH road (1)
T51: move to tile NE from PH after the road is finished - PH road (finish)
T52: GH road (1) - move to GH NE of PH
T53: GH road (finish) - move to pigs, road (1)
T54: free to do whatever - road (finish)
Instead we now do:
T49: build cottage (1) - build cottage (finish)
T50: move PH - move PH
T51: PH road (1) - PH road (finish)
T52: move GH - move GH
T53: GH road (1) - GH road (finish)
T54: move pigs, road (1) - move pigs, road (finish)
Not that it really is much difference in this game probably but generally you want to avoid that you move workers together on hills or forests. Especially when building roads. Another example, 2 workers need to build 2 roads on a grassland tile and afterwards a Hill. If you move both on the grassland and then on the hill, you lose a worker turn. If you instead move one to the grassland and start the road and the other on the hill, you can move then the grassland worker over the finished hill road and gain a worker turn. For longer road building works that can save quite some worker turns and is generally the better solution. Same goes of course for chopping. If you want to chop 2 forests with 2 workers don't move them in one forest, chop and then together in the next one, split them up instead. Though I think that is widespread knowledge already anyway.
Oh, and sorry if you knew that about the road and hill stuff and simply decided that getting the cottage a turn earlier is worth it Tatan.