This start: Agri -> Mining -> BW.
Build: Worker -> Warrior x2 to size 2 -> Settler.
Worker has about 8 turns with no critical food to improve, he can build a mine (bleh) or road towards new city site.
BW and Settler will finish about at the same time. I guess I go pottery directly after. Probably build a worker after the settler, but also should grow to size 3 to whip it so need to grow on something. Probably warrior nr 3 for fogbusting/scouting.
Build: Worker -> Warrior x2 to size 2 -> Settler.
Worker has about 8 turns with no critical food to improve, he can build a mine (bleh) or road towards new city site.
BW and Settler will finish about at the same time. I guess I go pottery directly after. Probably build a worker after the settler, but also should grow to size 3 to whip it so need to grow on something. Probably warrior nr 3 for fogbusting/scouting.
Played: FFH PBEM XXVI (Rhoanna) FFH PBEM XXV (Shekinah) FFH PBEM XXX (Flauros) Pitboss 11 (Kublai Rome)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)
Playing:Pitboss 18 (Ghengis Portugal) PBEM 60 - AI start (Napoleon Inca)






