Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS] CFCJester and Nakor want revenge!

T93:

Nothing new, no new pictures.
Azza is at 7 cities, the other three at 6, we're at 5. Still behind.
Offered map trades to Lew and Com.

Changed build in Rhuidean to Settler.

Now off to see some Dolphins...
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T94:

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Chop done, 2-pop whip next turn, regrow 1 size and build another worker.

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Cottage will be done once NV grows to size 3. Just keep adding cottages and build/chop that Library.

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Still unsure what to do here. Probably build a Worker after the Archer. Need more of those.

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6 cities with 6 workers and this amount of Jungle is just plain crazy. Still only working improved tiles, though!!

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Corn farmed, connecting it and then mine some hills for nice production.

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Need to send a Galley to scout there....
We really need more land. Azza, Lew and Pindooter all are settling towards the jungle in the middle, leaving Commodore an insane amount of land to safely settle. The ony one who can do someting about that is Pindooter.... If they don't, Commodore will have a pretty easy job....
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T95:

2 more turns of peace with Pindooter. Next turn I'll finish another Archer and Axe. And IW comes in, so we can see where our Iron is.... let's keep my fingers crossed...

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Barb axe... the Chariot is ready to deal with it. But those barbs make me want to build a few more chariots.

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And the settler for city 6 is done. Regrow 1 size and then build a worker.
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T96:

Barbs first... banghead

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The chariot had 96,8% chance of winning and.... lost!
Thankfully I had an axe to clean up. Now I need a new chariot...

But more importantly this turn:

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Maths before Sailing to get better chops. But where is the Iron?

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Okay... well... that makes 5 a good and important city site.
Is there more Iron?

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Okay...
I have a Settler on 1, but he'll settle for 2 to get Iron connected to we can at least get Preats.
But there is Iron!
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T97:

Settler will move towards number 2 and get Iron. Units are on road to protect the land.

We'll get another settler from CRH after growth:

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That will go to number 1 (Cottage Helper City).

Swapped a cottage for the Ivory to get the Library in Nine Valleys done sooner.

Soldier points are looking a lot better now... pics next turn.
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Good to see that I was about 10 turns off every last turn...

Here is T88:

City 6 will be settled next turn. But I really need to start expanding faster...

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Whipping the Library after growth. Then Research can get back on.

As promised:

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Don't know what tech Pindooter got... hope they know they need to focus on Commodore.
Could be HBR.... going to build some spears....
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T89:

City six for Iron is settled.

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Will be a great city after Calender. Now just getting a road on the Sugar, Mining the Iron and chopping the forest for a Granary.
But it's there for the Iron.

Next settler will be done in CRH in 5T, not going to whip there.

Meanwhile, look at this:

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Nice hammer city. Once borders pop, we can add 2 more hills and 1 farm for 16 hpt.

I think this is the game I build the most military early on, and it does feel safer. Would be even better to have this Iron connected and get a few Preats out.
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T90:

No pictures this turn.
2-pop whipped the Library in Nine Horses so I can get Research back on next turn for Maths.
Lewwyn got Confu. Already! Confu! That's like a lot of techs from where I am....
Someone (probably Plako) build Great Lighthouse. Wasn't tempted this time around... crazyeye
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(October 13th, 2013, 15:27)Nakor Wrote: Wasn't tempted this time around... crazyeye

alright
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T91:

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First library done! Science turned back on, Maths in 6T for better chops.

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We'll add more cottages when growing. Next Library should be in Rhuidean:

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Going to chop that Library after Maths. Really need that cottage helper city... 3 more turns before the Settler in CRH is ready.

We'll have to build a few spears to be save from an HA attack by Pindooter.

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Looking better, right?

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Yeah, well....
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