Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS] AlaePB1 - Zanth's reporting thread

"On a fifth day Keen Eye noticed that a hangar has no wall. That's how we survived"
I'm not sure if this idiom is understandable, but....
Please visit my game: AlaePB1 | PitBoss 17
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I lost w/ 80% frown sadly. Wagenburg is saved..
Please visit my game: AlaePB1 | PitBoss 17
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alright

keep up the good reporting!
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back to good news
[Image: lol.png]
I can't undrestand MYKI at all. Firstly he finishes a road w/ worker (though he could move him back in safety). Then he tries to prevent me from boating this worker (w/ immortal on a pic) w/ such a silly way: allowing me to strike w/ nearly healed C1 shock and C1 axes on his unpromed axes. Moreover, he doesn't have metal. Why he spares axes this way??
Please visit my game: AlaePB1 | PitBoss 17
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that's fucking unbelievable! I've lost both times w/ 78 and 68% chances!

P.S. It's less then 1.5% of loosing all 3 combats ;( and even 1 victory could hurt Myki greatly.
Please visit my game: AlaePB1 | PitBoss 17
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don't sweat it, those dice will come in your favor someday.
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Lost 66% battle, and at last, won 73%

And Myki got GG at Wagensburg. Well, I'm at 35/60 if not mistaken. So would have second GG rather soon.
Please visit my game: AlaePB1 | PitBoss 17
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Nothern axe in a wood killed 2 axes in defense, and then was destroyed but a third one. Then holcan destroyed immortal that killed archer. Still not bad. but if I put immortal in a forest things could be better.

Near Myki's capital, axes killed an axe in def, and then were killed by holcans. Though managed to take one holcan with them.

Totally -3 axes, -immortal vs -4axes, -holcan. Not bad at last. Moreover, I should add an archer to his casulties.
Please visit my game: AlaePB1 | PitBoss 17
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It seems it's better to make peace for now. Myki has 2 axes at south and an axe at north. +GG somewhere. w/ 10 turns I could settle a jungle city. Make them grow to 2nd circle, and then would have an opportunity of both sea and land strikes if necessary. And construction would be next turn. + when I would start a war, I would need code of laws 'cause I want some of his cities.

P.S. Btw, 41/60 points of GG. So only 10 xp left. A couple of victories
Please visit my game: AlaePB1 | PitBoss 17
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Btw, it's time to think about tech plan and wonders plan.
I would have constructions next turn, so it's time to finish meditation, polytheism, monotheism and priesthood. That's about 2 science turns...Then bulb THeology. But what's next
1) Code of Laws
2) Aesthetics
3) Monarchy
4) Metal Casting

Settling a city near marble is reasonable enough, that's why I'm tending to cultural tech branch: Aestetics->Literature->maybe Music
Btw, is there any way I could understand if Music (or any other GP giving tech) is already researched?
Please visit my game: AlaePB1 | PitBoss 17
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