July 20th, 2012, 15:21
(This post was last modified: July 20th, 2012, 15:58 by DaveV.)
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I agree with moving the Clown->Gnome gift city 1W to grab the copper. How are you planning to pop borders? Monument, or wait for Sculptor's Workshops?
On RoK: is it worth it? It gives some coins, which will come in handy on this map, but we could grab Cartography for half the beakers of WotE, and get the benefit of vastly reduced city maintenance. If we go for RoK, the next logical step is to spend another pile of beakers on Arete so we can use some great engineers on the Mines of Gal'Dur. If we're going on to Construction and HBR, iron chariots sound pretty good.
Based on what I've seen of the map so far, OO looks like it will be very strong. Plus it gives the advantage of providing culture, unlike RoK.
But my vote is still to ignore religion entirely at this point: my suggested tech path is Masonry, Festivals, Construction, Cartography, Education, HBR.
For economy, I'm going to reverse my earlier arguments and advocate cottages.