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RBP4 [SPOILERS] - Shaka of Zulu (sunrise089, regoarrarr, and friends)

T39 played. As mentioned earlier, Sailing came in along with our warrior, who I named Eugene.

Research to Masonry, and production to a Lighthouse.

[Image: civ4screenshot0001h.jpg]

Not sure which tiles we should be working. I can see arguments for the 1/3/0 mine, the 1/0/2 coast and the 3/0/1 farm. I have it set on the farm right now, with the idea that growth to size 5 is good, since we do have 5 improved tiles. We're at 16/28 food, so 12 to go. Working the farm gives 5fpt surplus, and working either of the 1 food tiles gives 3fpt surplus. So growth in 3 or 4 turns.

The things that we have to balance are:
a) production into our 60 hammer lighthouse
b) Commerce into the 138 beakers of Masonry
c) We probably need to slip in a worker between LH and GLH, otherwise we'll have nobody to chop things out once BW comes in.

We're looking at something like Masonry T49, BW T56, Wheel T65, though those numbers could change when Reading is founded. Current plans have the Lighthouse built on T46, and then we build a worker on T50 or so. So he'd have 7 turns where he couldn't really do anything. My thought was that the capital borders will expand on T51 (3rd ring culture), so he could go farm the rice tile, allowing a bootstrap for a 3rd city. We may even want to build a settler out of Reading at size 2?

I think that going LH -> Worker -> GLH is faster to overall GLH completion date, since it will provide 40-60 hammers in chops at least.

Plans are still going well for founding Reading, in 3 turns.

[Image: civ4screenshot0000t.jpg]

Settler in the square, following the marked path. Warriors, in circles, preparing to do their duty. And our lone worker, in a triangle, following behind the settler. Plan would be farm the corn, then mine the gold, right?

The starred scout is heading to the south to investigate that landmass. From everything I can tell, it does appear that there is not a connection to the south, but we'll check it out.

Our initial warrior is off wandering to the east / southeast

[Image: civ4screenshot0002y.jpg]

Still not sure what the best route is for him. Kind of want to move east for possible circumnavigation, but I'd also like to see if and where the neighbor connections are.
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A lot of space with no contact. These mountain near the pig. Could they be an interciv-border ?
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Rowain Wrote:A lot of space with no contact. These mountain near the pig. Could they be an interciv-border ?

Yes I think that's likely. My personal opinion is that every civ has a set and defined "border" (with those peak tiles), and borders many other civs (I don't know if it would be possible to have everyone border EVERY other civ but let's just say a lot)

So we've found already 3 or 4 potential borders.
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Turn rolled and it's lovely Turn 40!

I haven't been able to log in myself to look at things but there were a few score increases.

Warlord / Metallian and Locke both got population increases - I'll have to get in game to see if it was at their respective capitals or the 2nd city.

There were 3 techs researched, and the last turn they researched a tech.

* Adlain - Agriculture(?) on T28
* Plako - Bronze Working on T31
* Luddite - Fishing on T33

Yes, it's freaking Luddite again. You remember him from back on T33, where I tried to figure out how he had researched a tech on T33 when he had last researched something on T31. That's now 7 techs for him (most people have only researched 5, Warlord has 4 and a few folks have 6). I've already got him researching Fishing, Hunting and Mining, so the only thing I can think of is Mysticism. He's got his starting techs of Agriculture and The Wheel (the 2 most expensive starting techs), and then I have him with Animal Husbandry, Hunting, Fishing, Mining and now Mysticism. That's 480 beakers of techs in 40 turns (12bpt, which doesn't count pre-reqs).

The other 2 seem to make sense. I'll see if soldier count in-game is consistent with it, but I think The Wheel for plako (makes sense after getting BW), and Animal Husbandry for Adlain.
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3... 2.... 1... CONTACT!

[Image: civ4screenshot0011f.jpg]

While whatever shenanigans are going on with the pause situation, Dave met the Dutch scout "Iscoada Vestica"

One interesting thing is that they don't start with Hunting so they must have built one just for exploring.
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if you want to play contact you must give us the first letter regoarrarr
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fire&ice' Wrote:if you want to play contact you must give us the first letter regoarrarr

Huh? I guess I'm not familiar with that game. All I meant is that we met our first civ
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I couldn't find an email address for either mackoti or ioan76 (help anyone?) so I sent them both a PM

Quote:Hi and well met!

Our warrior Dave met your scout Iscoada Vestica in the wild jungles.

I'm not sure what we're doing for diplomacy, and I couldn't find an email address for you, but for now, you can email me (regoarrarr) at

<redacted>

Let me know your email address and we can go from there!

I'd definitely be interested in working on future cooperation with you, maybe starting with some cooperative map info discussions?

Hope to hear from you soon
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Okay I did find their email address, so I sent them essentially the same message over email. We do probably need to figure out what we're doing for diplomacy in this game.
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So am I bad because I'm considering killing their scout (would have to be next turn), to prevent them from exploring over here?

/Paging Dr. Krill....
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