Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS - PBEM29] spacetyrantxenu - Mao of Babylon

50 gold for marble is giving him MoM for a song. I'd much prefer to let him risk losing the wonder to Sian and have to chop more of his trees or otherwise ruin his economy by max-rushing it w/o marble. We could also leverage a trade with Sian to drive up the price. Or, if Sian doesn't bite, just outright lie and say we have something in place with Sian but would prefer not to work with him. 50g is just too low, even if we get nothing for the trade. nono

As for Dazed NAP, good. But, perhaps we should look to extend a bit longer. He should realize that both our teams are playing catchup and it does neither of us any good to fight each other. Better to pick on one of the other two, particularly Sian (although us constantly siding with Kitties with favorable deals is pulling them ever closer). How about T100? we're not long off from feudalism so fighting won't make much sense around then, and before then we're still trying to pull our economies back together (Dazed more so than us until we plop down our cities).
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I'm exploring an option where we get a great person from Slowwalk soon in exchange for the marble now. Not sure what variety or the use of it, but the soonest we can get one is 12 turns out of Jon Huntsman (scientist). He probably goes for an academy in Newt, but if we get another one maybe it will be appropriate to fire a golden age around the time Civil Service comes in, to allow us to skip a few turns of anarchy for civics switching and taking our state religion.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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In light of the renewed NAP with Dazed that we agreed to today (through the end of T80) and the ensuing conversation where we agreed to beat up on both Slowwalk and Sian, I went ahead and took the gold Catwalk offered rather than waiting on a great person deal to finalize. It was a rather poor deal I swung for us, settling for 60 gold for 8 turns of marble, but no one else is going to buy the marble (I'm not offering it to Sian) because I want Catwalk to build the MoM in his Pyramids city, which he is going to do. That way when Dazed declares war on Catwalk and razes the Pyramids, he'll burn the Mausoleum at the same time. The fire will burn twice as brightly, I'm sure.

While he's doing that I'll be moving a nasty stack of bows into Sian's territory and pillaging just as many cottages as I can find. I expect he'll kill my pillaging force without too much trouble but I can replace lost units a lot faster than he can regrow his hamlets, villages and towns (if any). The war won't really hurt too much diplomatically, Sian already knows I'm not in his corner. The danger to us and Dazed is that Sian and Catwalk put aside their differences and form a real partnership against us. I'm still not certain that Dazed and I doing separate 1v1s is the right plan, but it's worth a shot. My preference would be a 3v1 dogpile against Sian, followed by an immediate backstab of Catwalk as soon as we're done being hostile with Sian. However, Dazed has concerns about herding three teams toward the same goal and I can't blame him for that. It seems like the larger the dogpile, the less everyone contributes.

The method of attack that seems most likely to succeed for Dazed would be a quick two move strike at the pyramids city. Build a bunch of chariots (he says he's far from HBR) and throw bodies at the city to burn it. One problem we face with Catwalk is that they can put Hwachas in the field soon, which is one more reason to use mounted units against them. Building catapults? OK, we'll have to try flanking them away.

Another option I'm discussing with Dazed is doing a 2v1 vs. either Sian or Slowwalk first, so we can concentrate our forces and bring more pressure to one spot than the opponent can. This would maximize our production advantage, such as we have. I'm currently last in MFG so this would be useful for me. However, that would require me to declare war on Catwalk, which I'm loathe to do for the loss of the trade routes. In the end, though, it's likely to happen anyway once he realizes that Dazed and I have some kind of deal working together (our NAPs have been secret for this reason).

One question, though. Since Catwalk is already in representation, razing the Pyramids won't actually hurt him that much since he'll just stay in that civic. All he would lose is the engineer points and flexibility to change to another civic if he wanted to. So the question is, what is the best way to hurt a PHI nation already in representation, at the least cost to yourself? Clearly burning cities is desirable, but it's not like a pillage war would do much. I pillaged a farm...great, he'll build another, no loss. Burning cities costs more unit and requires more dedication to the task. I'm not sure of Dazed's level of commitment to the job at this point. It's a tenuous alliance we have at best since I see him as a rather Machiavellian player. This seems to be an alliance based on utility for both of us, not on trust, not the best basis for a working relationship. He could prove me wrong, though, and if so -- when you read this, sorry Dazed! Of course, he should probably be saying the same about me. Someone else in this forum has previously been called a "naked opportunist"; I'm not sure if I'd want that for myself, but this is a diplo game, right? lol

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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I'm pretty sure that losing your means of running a civic flips you back to your base civic.
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spacetyrantxenu Wrote:One problem we face with Catwalk is that they can put Hwachas in the field soon, which is one more reason to use mounted units against them. Building catapults? OK, we'll have to try flanking them away.

I don't think you can flank cats in a city tile. Lurkers??
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Boldly Going Nowhere Wrote:I don't think you can flank cats in a city tile. Lurkers??

No idea :-)

Sim??
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Nope, flank attack doesn't work when attacking into cities.
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Boldly Going Nowhere Wrote:I don't think you can flank cats in a city tile. Lurkers??

Right, can't flank siege units in a city, but siege units also don't take defensive bonuses if I recall correctly. Could be wrong...but the hwacha's +50% vs. melee would only apply on the attack. If I have time I'll test this later.

In any event, if you're down to defending a city with only siege, you're waiting to die.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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True, I just didn't want you to have visions of making stacks of siege units disappear from flanking.
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Boldly Going Nowhere Wrote:True, I just didn't want you to have visions of making stacks of siege units disappear from flanking.

Good luck with that. lol

[Image: StarCraftSiegeTankRush.jpg]

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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