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You Just Lost Thug Aim

Got Calendar. Smack backed off, after killing the chariot. I think I will be able to settle those dyes. Oh and crazily they moved the archer 1S onto flat land over by the banana. So I killed it with an axe. Then I put the axe on the jungle hill with the Settler. Against Rome I think I'll take the city site rather than risk being on flat land. Smack do have another archer in the area but I can't see anything else. Also I have a missionary ready to spread confu immiediately.

Construction will take 4 turns. 1T gold 3t Tech.

I ended up not whipping Bristle and instead put a turn into a WB (WB will eventually be for the crab site across the sea). We will 1turn a settler next turn and then put that settler and chariot on a galley to ship over to the other side. i'm considering settling for silver if there is food nearby but I haven't seen any yet. The spear is exploring. The other option is the crab site or the wines site.

So I think we're looking at a pretty good situation. I'm 1Ting axes with overflow in Lily atm which also has a barracks. I will continue to do so until I'm confident the situation on Rome's Border is in hand (and really I need cats to be sure of that.)

Comm if you want to log in and take some pictures that'd be great. It's kind of infuriating not being able to get Screenshots to work on this other computer.

Also I haven't done any GP production at all. I've been focused on expansion and military to protect ourselves. I would love to get a temple set up somewhere so that we can get a Prophet for the Shrine. We will have a ton of cities with confu after all.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Sure, I'll look at screens, and explore GP options.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Um, so we're not in an easy place for running specialists; best ghetto GP farm for Joao might be Daisy in the south, but that's also the Moai spot. I just don't know. Maybe temple in Marigold? Also, weirdly enough, Joao needs more workers.
[Image: Civ4ScreenShot0210.JPG]

Here's Darius; top score in the game right now! He's a beast, and with spice and HR, will just be freaking insane. We need to get eyes into the west, however; I think that it's a similarly boating location for H-Team. Also, need to find stone, assuming it exists. Marble city soon too; seafood and coast is fine.
[Image: Civ4ScreenShot0211.JPG]

Joao is going to need cash infusions next turn, ironically. Here's the battlin' spot.
[Image: Civ4ScreenShot0212.JPG]

This spot, if we just settle and let it rot, is even still worth 18gpt in trade right there.
[Image: Civ4ScreenShot0213.JPG]

thumbsup
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Yeah I'm aware of the worker need. Just can't afford to build one atm. I'm still pumping out confu missionaries and axes while growing the small cities.

I'm prioritizing settling West over the marble atm, but its on the agenda.

Long turn by Smack team. I wonder if our movements have made them reconsider whatever plans they were doing.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Wonder if I should try to get a settler to Petunia sooner rather than later...

2 pop whip the Galley>Overflow finish WB>Grow to 4 on an archer>2 pop whip settler. Yes?
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Doesn't sound like there's a disadvantage to speeding that up
Suffer Game Sicko
Dodo Tier Player
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FYI, Long day and I didn't update, but we settled the city. Pretty much just continuing from there. I will settle the dyes I think. Mack tried to cut us off from the north by putting the vulture+spear on the isthmus jungle in our path, but I loaded two axes onto the galley and will boat them behind mack's units, then boat a settler behind them as well. We have 4-5 axes moving to this point of contact as well. Plus a chariot and I'm going to whip two more axes out of Bristle.

Spices hooked next turn.

Construction in 3 turns and then we go after IW which we really need.

All I can really say is MOAR!
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Can you guys take a look at the dye site and tell me if you think we should plant the city on the jungle isthmus of 1N? both are flatland, but the northern one is better for the dotmap. However it could be harder to defend. I think plains sis probably the way to go, but it is possibly worrisome.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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Um...
[Image: Civ4ScreenShot0234.JPG]
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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Well that answers that question
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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