Still waiting for Pirates, but here is the naval stack.
My current plans in the area
* OTR - Draft Mace, Whip Castle, move all maces on range in => 6 maces, axe and spear. This should be enough to keep city safe. I won't focus any further troops here. We could consider doing with just 5 maces to tempt them attack (my gut feeling is they would havepretty bad odds) and have more defenders in the north just in case their boats are empty
* Cuba Libre - Finish Archer and possibly upgrade to X-Bow the turn after. I need to make sure we get that Iron improved on time. Currently there are Axe and Mace. We could consider upgrading also Mace. It would be great if they go against this city. It should delay them getting anything better
* Gin Tonic Draft and whip trireme - I think we probably lose this city. I'll try to focus on keeping White Russian
* White Russian Draft and whip trireme (alternatively just whip and Draft WIFOM)
We'll get fourth trireme out from Weissbier and we have also Galle and possibly can finish 1-2 more in time to face their stack in defensive position and deny access towards weissbier.