T55 no longer remembers what GNP even stands for
So let's rectify that:
Lighthouse was actually due to finish this turn anyways but I went ahead and 1-pop whipped so I could get 13h of overflow into TGL rather than 1 or 2. Every bit counts I guess. And then:
I used one of the workers on the "1t mine" sign to go reduce the 2t chop to 1t. The workers who were sitting on tiles ready to chop just sunk a turn into roads so that they weren't idle. So 4 chops complete next turn - good for 80h (post-Maths). Combine that with overflow and base hammers and I'll sink 100 hammers into TGL next turn (out of 134). So I'll just have to get 34h as quick as possible. I have the copper mine which is good for 6h. The plains hill will be a mine (not just a straigth chop) so that'll be good for 4h so I'll make around 11 base hammers. Little micro and I can get it in 4T. If I miss out on this then I'm probably in trouble. Oh well, gotta go for it. In random city management:
It's just nice being able to crank workers this quickly. I'm actually thinking I need to farm over that cottage and farm/mine everything here and make this a ridiculous production city.
I whipped the WB here at size2. This will go to King Park. Next will be either granary or Monument.
Again - overflow is fun - a 2T worker in a size3 city. This city is actually much nicer than I first expected. with stone and a lighthouse lake coming online.
Whipped the monument here. This is so I can get the deer online ASAP across the lake. I'd like to put Moai either here or at the other island site. Not sure which. Other may be better because that one is devoid of food sources in general (so giving it Moai would make it non-sucky) and this has two. Though it'd be quicker to get it here with whip overflow (I have stone yay). Any suggestions? The other site:
That's my south. Continuing with the overview, the core:
Then my favorite - the northeast:
More spying on Brian:
Still just one galley. Commodore:
At first I was afraid of dying from his roads then I realized... he hasn't hooked horses

. So he can't move more than 2 tiles (on roads) at once. So I'm fine (that FP is empty). Anyways, looks like he prioritized south? Not the greatest news as that's towards me. Anyways that's it for this turn - light on commentary as it's getting late here. Demos:
I need to get markets and libraries everywhere pronto. The food/mfg thing only lasts me so long but I need some sort of economy-type-thing at some point. I'm not totally crashed yet, but still.