Is that character a variant? (I just love getting asked that in channel.) - Charis

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[spoilers] AT makes a funny thread title

Turn 93

Moai is in!!   

Countdowns:

4 turns to WaitWait border expansion
5 turns to HBR
5 turns to shrine


Events:

Stonehenge was built!  by Mr Cairo, in Stolen Land.  I dunno - I think I would have built it in one of his border cities, were I him.   Putting it in RocketLauncher would have pushed a lot of culture - certainly caused me problems in MorningEdition.   Anyway - got2 gold for WaitWait.  I think I'm due one in CarTalk, as well.

It looks like Mr Cairo settled not one but two cities last turn.  In any case, he's just 1 behind me.  He's playing a nice game - nearly the same cities as the imp guy, without any expansion traits.  Not sure where he's putting them, to be honest.

I sent Superdeath a cow-cow deal.   See if he takes it or not.   What I think he SHOULD do is expand into his land and build infra.   What I think he WILL do is attack me, because he has 550 hammers in a stack of Keshik's, at least.  His power is growing again, so he's building more.   I don't think he can conquer me, with the hammer power I have, but he can definitely screw me up.

Military:


Superdeath's power is growing again - 185.   I think that's a couple of more units.    I'm up to 136K, and I currently have 5 cities dedicated to military - CarTalk, Waitwait, AllThings, OnPoint and MorningEdition, though MorningEdition isn't really a contributor yet.  Right now, that's about 50 hpt into military, plus chops.    I need a barracks in OnPoint soon, though.   Other cities are building mil, too, but 2 of them are going to make more settlers and DeliciousDish may pick up a worker or two.

CarTalk, AllThings and OnPoint don't need workers right now - but WaitWait has several things that need work (hills, and chopping forests for boosts.  

Settling

Besides the southern island city, I have plans for 2 more settlers  - one, the north peninsula is coming out of FreshAir.  That will grow to size 4 next turn.  That will have 10 foodhammers for 3 turns to get to 70, at which point a 2 pop whip will get the settler out.  that should correspond nicely to the galley coming out of OnPoint with 2 promos.  That needs one of the workers currently at the cap.

The second will come out of OnlyAGame.  That will grow to size 4 next turn and build a spear the turn after.  That will go to a settler, which will be ready to 2 whip 2 turns after.   That will go to the brown hill spot to the east of OnlyAGame

That city is border/military fodder - it'll get a terrace/walls/barracks and then pump out military - catapults and HA.  Might not even get a stable for awhile.  It will get a couple of archers out of WaitWait as a garrison - maybe the one from OnlyAGame, too.  Those won't be able to hold the city if Superdeath wants it, but they will be able to divert 2 keshiks per defender at miniminal cost.

I'm currently building 2 more catapults and 4 more spears.  I have 5 cities that will be military only for the foreseeable future - AllThings, Waitwait, CarTalk, OnPoint and MorningEdition.   DeliciousDish, too, but something has to build a couple more workers.

Long term plan is still to get the shrine and runs 3 or 4 priests so I can bulb theology while I fill in iron working, currency and calendar.

I have some pics which I'll upload a little later.
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
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Overview post

There is a bunch of tactical stuff I've been thinking about, and so I took this pic and drew a lot of colored stuff on it.

[Image: pb47t93overview.JPG]

There's 4 things I'm looking at here:
Border expansion for Waitwait
Border expansion for MorningEdition
Attack routes for Superdeath
A possible answer to my worry about Waitwait.

The pink squares are tiles I will get in 4 turns from the border expansions.  I believe that Earth will never be able to get that forest hill back, unless Superdeath pours a ton of culture into Earth - Waitwait is making 11 cpt and is getting a shrine, which adds 4 more cpt.  

For Waitwait, I think there's a good chance I flip the red circle. Between them, I should have a good view into what is happening in and around earth, which is his logical starting point for an assault into Waitwait.

The green rectanges are tiles that are currently in Saturn's culture, but will be under culture attack from MorningEdition.  I won't be flipping those anytime soon unless I get more culture into MorningEdition - a rax and buddhism would help with that, particularl y if I add a temple.  Until I get those tiles, MorningEdition is always under threat of an attack from the fog with a combat road on the grass tile.  I hadn't thought about a missionary being a mil build, but maybe I should.

the lines are the likely attack routes Superdeath might take.  Black is the one I'm most worried about, since it's a direct attack on Waitwait, which is a critical core city.  Blue is the direct attack on MorningEdition.  I'm ok with that, since that is the point of the city - suck up attacks.  Yellow is the flanking attack, going through Mr Cairo.  that one would suck and means that I really need to get better defense up into DeliciousDish.  I can't imagine why I should worry about Superdeath going through someone else's lands to get to me, though.  No way he would think of that wink

The yellow circle is something I just thought about, which is to build a fort on that tile and dump, say 2 archers and a spear.  Forts act as cities, so that tile would very effectively block the approach to Waitwait.    Obviously, 15 keshiks would break through it, but archers are cheaper than spears and it's not like that tile has critical improvements that need to go on it.  The only downside is 10 worker turns.
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
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backstab  Argh
There is no way to peace. Peace is the way.
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(December 12th, 2019, 09:57)AutomatedTeller Wrote:   I can't imagine why I should worry about Superdeath going through someone else's lands to get to me, though.  No way he would think of that wink

(December 12th, 2019, 10:32)naufragar Wrote: backstab  Argh

rolf
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(December 12th, 2019, 10:32)naufragar Wrote: backstab  Argh

Sorry nauf alright 

back to my problem wink

So, getting ownership of that forest hill will solve a lot of my worries.   The tile 1 SE of earth is the tile that worried me - from there, it was possible to launch an attack using keshiks that would give me almost no time to react.  if i have visibility, though, he can't launch an attack that ends up any closer than the forest hill itself, which gives me an extra turn and will give me a chance to move catapults into position to hit his stack before they attack and either kill a bunch of force them to retreat or stay there and heal.

Still doesn't stop him coming around, but DeliciousDish isn't as important and WaitWait.  Which makes sense, since DeliciousDish is a parody NPR show, anyway wink
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
Reply

Turn 94

Countdowns

3 turns to WaitWait border expansion
3 turns to HBR
4 turns to a shrine

This was quite the settling spree of turns.   Mr Cairo founded 2 a couple of turns ago, and me, Superdeath and krill founded this turn.  Superdeath founded on the silver on his mainland, which gets fish, fur and the other silver... if I let him.

[Image: pb47t94south.JPG]

he also accepted my cow for cow deal.  Which may mean he thinks I want to slaughter someone wink  btw - isn't it a little weird that adding s to laughter makes it such a darker word?

Speaking of which, I founded TinyDesk

[Image: pb47t94tinedancer.JPG]

TinyDesk is not actually an NPR radio show - it's a podcast, of musical artists (sometimes famous, usually not) playing a few songs - kind of like a 15 minute concert.   It's not much, but with both fish and clam, it will end up nice.

I assume SD will think I settled there (galley back and forth, wb going down there)

I was never going to settle the silver once I saw an alternative (sorry lurkers who crave conflict) - its' still too early to provoke superdeath.  that time will come,but I have 4 other spots to settle and a lot of catapult and HA to build before then.   I think I have at least 20 turns before he expands borders there (I figure he can probably work a 1 hammer tile somewhere, so he can get a barracks in 13 turns and then it's 10 till expansion - by then TinyDesk should be able to help support a city there.  I should be able to plant and place a missionary immediately.  If I'm sneaky, I might let him net the fish for me ;wink  I figure a city there would be need walls and at least 2 CG archers to be safe, maybe 3. 

Its getting important to get currency, calendar and code of laws.  Fortunately, with rep, it's easy to ramp up tech rate by just running citizens, or put in a temple

Demos
[Image: pb47t94demos.JPG]
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
Reply

Turn 95

Countdowns

2 turns to HBR
2 turns to WaitWait Expansion
3 turns to Shrine

SD has another settler coming out of Earth, with a 3 keshik escort.  I think I can safely say he is trying to fill in Ruff's lands.  I am expecting him to go south, to the 3 FP/clam spot, which should allow me to settle the horse spot I want, but it will mean I won't have any food there.    that's ok - the purpose of that spot is to A) get another coastal city and B) have a fortress.    He'll have the food advantage. 
[Image: p%5Bb47t95sdsettler.JPG]


He also flashed a keshik up near MorningEdition, frightening a worker. 

Whip the settler in OnlyAGame next turn, move into place the turn after that, settle the turn after that.  Assuming that SD gives me a place to settle.  If not, it will probably go up near AllThings, to get the whale and be a safe backline filler city.   
2 turns to whip the settler in FreshAir. that loads onto a galley, which moves and unloads the next turn, then settles.  So, 5 turns for the clam/ivory/horse/fp city up north.  That city will be another pure military city - I normally don't farm FP, because it takes a lot of worker turns and cottaging is much faster, but that will need the food.  Ivory, horse and i think 4 hills means it will nearly be as productive as AllThings.   Probably should have founded it before MorningEdition, to be honest.   It would have eased my paranoia ;wink But sometimes, you just have to go for it.

Demos:

[imghttps://dl.dropbox.com/s/2gfgu1t3se0egcs/p%5Bb47t95sdsettler.JPG[/img]
SD did not grow in power.

Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
Reply

I should say that I think that SD expanding with settlers is a good thing for me.  I don't know that it's a good thing for him.    I don't think he can conquer me, but he can definitely take MorningEdition - honestly, if I had figured out how many Keshik's he would have after taking Ruff, I would not have planted it, I don't think.    I thought he might end up with 5 or so, not 11.   MorningEdition would take out 3 or 4 of those, but he would take it, no doubt.
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
Reply

There may be a settler race for a spot down south there.

At what point do I have to respect a turn split? Say both SD and I want to settle where my chariot is.

Both of us have moved this turn. (95)

Next turn, he moves 2 tiles and I whip my settler. (96)
Turn after that, he moves to the hill and I move to the hill. (97)

Who gets the spot depends on who moves first on turn 98

Am I justified in going first next turn to get the advantage? (96)

Can I camp the timer on turn 97 to roll and go first on turn 98?

All this may not matter.

I added some color to the previos screenie:

if he is settling a green tile, no problem, he's not going to invalidate my plant.
If he settles a yellow tile, he'll plant in 2 turns and I can't stop him.
If he is planning on settling a red tile, then it's a race (the hill is interesting, cause Waitwaits culture will cover that tile.)

When do I need to establish turn order to not be a dick?
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
Reply

Turn 96

Back into Representation. My power is near SD and Krill now - HBR will give me a lot more, as will IronWorking.

Slight problem - RocketLauncher popped borders, taking one of my forests.    I may or may not be able to get it back - I'm sending a missionary there and I'll whip in a temple, too, but he's got a headstart and, clearly,more than just the 1 point.

Nothing very interesting happened.  I went before SD this turn, but I'm not going to try to contest a settler race.
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
Reply



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