Turn 1:
recruit 9 units
7 peasents
2 woodsman
Turn 2:
recruited 7 units
4 peasents
3 woodsman
Seperate our units into three squads.
- Alpha - main force consisting of most of our units is going to do most of the fighting
- Beta - smaller squad (3 peasents, 1 woodsman) set to go down left side of screen to capture villages might be harrased
- Charlie - 1 peasent is going to the upper right side and down from their to capture villages no harrasment unless we already lost
Turn 3:
Recruit 1 unit
1 woodsman
Units continue to spread out
Alpha
Beta
Charlie
1 wolf went to bot left meaning beta will have to fight. Should not need renforcements yet.
Turn 3.5 (intern)
I must have moved zlex our loyal dude too far forward because 3 wolves charged out to attack him.
He only takes 4 damage

Then the other sides comes out and attack out attackers.
The final orc positions.
Final Impresions:
We want to capture the four wolves at the keep leaving the other wolf near by to rejoin the orc fight.
Alpha squad should capture and hang around the keep till we decide where to send them next.
We will most likly have to fight seriosly against the blue orc dude, because he is taging villages and half his force was archers till they got eaten alive.
Somthing we need to talk about. Their is a mine feature in the top right side of the map. It is not a village but, I am not sure if that is a special event or somthing we should try to triger.
The fact that it is the only mine on a mountian map make me wonder if it means somthing.
I am marking stup with labels on the map that does not apear in screenshots. Owell. however I proposed a best set of moves for charlie and the range left(west?) from the keep the beta needs to avoid.