Well, I'll give some ideas regarding the start.
1st. I think is absolutely necessary to keep the wine tile in the BFC of the capital. It's a good source of commerce and it's in the way to mining (gem site).
2nd. Is it worth losing the city center hammer bonus for a better long term capital (getting one of the sheep)? If so, go south or north?
In the beggining I thought: yes, it's worth moving. You'll tech AH quick, I guess (getting the sheep + gems site online as a second city is going to be a major thing), so the sheep could be online quick. If you do so, going south seems best -> more grassland, it seems (albeit you get a useless lake tile on the BFC and you won't be able to work the wheat for the first turns, losing some commerce).
But a PH city center will speed your worker and other builds, so I'm not sure. It might seem as not much of a help, but it's a great bonus in the early game.
The gems site is a 2nd or 3rd city site, IMO, not worth moving the settler there (you'll have abismal tech for the first 50 turns if you move). If you tech well and have AH + mining when the first settler is ready -> second city. If teching is not so fast -> go to the incense site first (but you'll need a border pop for working the good tiles... Ancient Chants + expensive monument... not good).
My tech path would be: agri -> crafting (no discussion here, IMO) -> calendar -> AH -> Mining. Maybe AH first, then calendar.
I wouldn't go for Mysticism early. It seems to be the standard play for most of the FfH players here, but I don't like it. GK is overrated, because it doesn't boost commerce and the production for settlers/workers comes mainly from food (overpowered agrarianism) and Elder councils aren't worth building when there's better things to build (use the hammers for settlers and workers, especially with some nice real estate near, like this map -> I find elder councils useful only for the specialist slot). Barbarian leaders beakers are very, very important, so wasting them with non essential techs is a big mistake.
Of course, these are just suggestions. The worst thing is having to decide when the turn comes.
FFH PBEM VI Spoiler (Khazad lurkers can read):
Anyway, good luck!