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[SPOILERS] Team EggHeads: DMOC and TeddyKGB (Now Lurker-Friendly!)

I'm cool with a dedicated lurker. smile
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Thx DMOC.

Posted in TechTread, waiting for reaction of players.

Could you post WB file here, so I can play with it a bit?
Of course, I'll post results only after they'll accept me as your DL, but I have a good feeling and I'm gonna start now.
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I'll hold off until we get a civilization pick; then we can start making world builder files. The previous ones are a bit silly now that we know our leader. For instance, we probably don't need 2 workers before the first settler if we're going to be getting our first worker 3 turns sooner (due to the plains hill) than a non-expansive leader would.

Glad to have you aboard, Teddy KGB. goodjob
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Thx. Whats ur settling / civ choosing analysis after u saw start and pick the leader?

I mean where to settle (i see 3 spots atm), what civ will benefit us most? Sury is a great pick, how we'll benefit him now?
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One lesson I've learned in RB community: u cant lose post's war. They dont respect you if u did.
2nd lesson: be on top with fresh post, so lurkers read you.
3rd: always plan a war, thats how u got attention.

I should probably made 3 separate posts with that rules, oh well.
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Hi DMOC

I am completely new to RB, having been introduced through Sullla's writings, and I just finished reading your spoiler thread for the Pitboss donut game from years ago.

Decided I wanted to dedlurk you here on this game, and remain unspoiled on the rest of the game. I have not read any thread except the first rules post and yours.

I'm not great at CivIV, having only played SP, but I hope to change that by learning from you and who knows, maybe by the time the next game rolls around I'll be able to think about participating.

cheers
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Byzantium is a good choice, I'm better in the war than diplomacy smile so Cataphract for me are a good choice smile. Of course the better you will be to deal with external relations. I am completely new to this forum and do not know anyone.
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(August 15th, 2013, 19:12)TeddyKGB Wrote: Thx. Whats ur settling / civ choosing analysis after u saw start and pick the leader?

I mean where to settle (i see 3 spots atm), what civ will benefit us most? Sury is a great pick, how we'll benefit him now?

In my opinion, there are 3 solid choices. We can (1) settle in place, (2) move settler 8 and settle there, or (3) move settler 1-7 and settle there. The first 2 choices let us settle on the first turn and retain all 3 food resources, while the third uses up a turn but may result in a far stronger capital down the road with more land tiles and possibly more forests. The second option loses freshwater, and the third option likely does as well, but since we are Expansive, it's not too bad.

With our traits, we need to get workers and settlers out ASAP.

(August 15th, 2013, 19:45)TeddyKGB Wrote: One lesson I've learned in RB community: u cant lose post's war. They dont respect you if u did.
2nd lesson: be on top with fresh post, so lurkers read you.
3rd: always plan a war, thats how u got attention.

I should probably made 3 separate posts with that rules, oh well.

I don't care about the post war, but I do plan to post frequently.

(August 16th, 2013, 03:06)Dhalphir Wrote: Hi DMOC

I am completely new to RB, having been introduced through Sullla's writings, and I just finished reading your spoiler thread for the Pitboss donut game from years ago.

Decided I wanted to dedlurk you here on this game, and remain unspoiled on the rest of the game. I have not read any thread except the first rules post and yours.

I'm not great at CivIV, having only played SP, but I hope to change that by learning from you and who knows, maybe by the time the next game rolls around I'll be able to think about participating.

cheers

Okay, thanks for lurking us! goodjob For Pitboss 2, I would actually recommend reading Sullla's write-up on his website (not the forum thread) since he organized the write-up on his website better, cutting out the unnecessary details.

(August 16th, 2013, 08:31)dick76 Wrote: Byzantium is a good choice, I'm better in the war than diplomacy smile so Cataphract for me are a good choice smile. Of course the better you will be to deal with external relations. I am completely new to this forum and do not know anyone.

Yeah, I'm definitely leaning towards Byzantium, due to an awesome Unique Unit and a decent Unique Building that gets sped up by our Creative trait. It's basically a theatre that gets +1 happiness from horses instead of dyes, which is better for us. Also, it provides another flat +1 happiness just by constructing it, which is separate from the horse happiness bonus. At 25 hammers, it is dirt cheap for us; one post-math chop is enough to get it all done!

Just out of curiosity, how much multiplayer experience do you have in Civ4? I've played a few lengthy Pitboss games (with full diplomacy) and have watched several others courtesy of the spoiler threads here in other forums. I'm far more experienced as a single player Civ4 guy, though, with lots of deity wins under my belt already. This game should be a nice learning experience for me. smile

I wouldn't worry about knowing the players too much here; I actually don't know most as well, so the key to strong diplomacy will be to make sure you sound sincere and to also follow up on any deals, etc. that are agreed.

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Edit: By the way, since the last team took the Ragnar/Rome combination and the other team ahead of us took Sumeria during their first pick (and thus must pick a leader), we're basically guaranteed to get the civilization of our choosing. Are we okay with Byzantium? Again, some possible options include Greece, Egypt, Ottoman, or Mayans. To be honest, I still think Byzantium is the best of these options for this particular kind of game.
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If anyone need it, I've made a starting save. Settings are similar to DMOC's post here. Civ is China, but you can WB starting techs as you like.
WB save if you like to use mod, I kinda like Buffy mod myself.

It's tempting to go Worker 1st in 12 turns since we are EXP, but I didn't like it after testing. Techin slow and some worker turns wasted. I'll post results later, gonna try WorkBoat 1st now.

Edit: updated attachment here.
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(August 16th, 2013, 08:49)DMOC Wrote: In my opinion, there are 3 solid choices. We can (1) settle in place, (2) move settler 8 and settle there, or (3) move settler 1-7 and settle there. The first 2 choices let us settle on the first turn and retain all 3 food resources, while the third uses up a turn but may result in a far stronger capital down the road with more land tiles and possibly more forests. The second option loses freshwater, and the third option likely does as well, but since we are Expansive, it's not too bad.

With our traits, we need to get workers and settlers out ASAP.


Edit: By the way, since the last team took the Ragnar/Rome combination and the other team ahead of us took Sumeria during their first pick (and thus must pick a leader), we're basically guaranteed to get the civilization of our choosing. Are we okay with Byzantium? Again, some possible options include Greece, Egypt, Ottoman, or Mayans. To be honest, I still think Byzantium is the best of these options for this particular kind of game.

As for settling, in my opinion, we should decide would be better (2) or (3) and send scout north or east and after decide SIP or move settler.

Choosing civ is totally up to you two. Since you both like Byz, its decided. I kinnda value good starting techs over good UU/UB myself.
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