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[spoiler?] PB47 - blah

I never played BUG in multiplayer before so I don't know if this logging behavior happens in standard BUG.

I will test the unit naming in a single player game. Maybe it also is working in MP.
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This was a huge turn ...

Bronze Working finished
Slavery Revolt
Found another capital (Car something ... obviously someone interested in click and clack the tappet brothers)

Logger is really buggy ... Tech traded to Superdeath (Mongolia): Bronze Working

I thought this game was 'no tech trading'.

Lots of people on the same tech path as me (I think) ...

10/20/2019 06:22:12 Superdeath score increased to 63 (+6)
10/20/2019 06:22:12 Ruff_Hi score increased to 63 (+6)
10/20/2019 06:22:12 Krill score increased to 63 (+6)
10/20/2019 06:22:12 AT score increased to 63 (+6)

I know my score went up because I finished BW ... I am guessing the others did the same.  Will watch for slavery revolts.

Logging by BUG Mod 4.4 [Build 2220] (BtS 3.13-3.19)
------------------------------------------------
Turn 17/500 (3320 BC) [20-Oct-2019 06:22:06]

Turn 17/500 (3320 BC) [20-Oct-2019 06:22:06]
Tech traded to Superdeath (Mongolia): Bronze Working
100% Research: 9 per turn
0% Espionage: 4 per turn
0% Gold: 0 per turn, 0 in the bank

After End Turn:
Tech research finished: Bronze Working

Other Player Actions:
Research begun: The Wheel (45 Turns)
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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(October 15th, 2019, 07:25)Ruff_Hi Wrote: More than happy to chat about the PLE indicators and the EP screen.  BUG overloaded some of these and RB's nature will push back on them.  Thus my modified EP screen and cut down PLE indicators.  I have run tests with BUG PLE fully loaded and BUG without ... and there is some significant drag on screen updates when you turn everything on.

I also missed to answer to that, but I would be happy to integrate your versions into the current state of the mod.
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Last to finish this turn (deliberatly).  Here is the logger info ...

Logging by BUG Mod 4.4 [Build 2220] (BtS 3.13-3.19)
------------------------------------------------
Turn 19/500 (3240 BC) [21-Oct-2019 22:06:37]

Turn 19/500 (3240 BC) [21-Oct-2019 22:06:37]
Tech traded to GeneralKilCavalry (Carthage): Agriculture
100% Research: 9 per turn
0% Espionage: 4 per turn
0% Gold: 0 per turn, 0 in the bank

After End Turn:
Outpost Nine finishes: Warrior

Other Player Actions:
Outpost Nine begins: Settler (10 turns)

This is probably the worst bug ... the logger is giving away tech information.  I forgot to see if my naming convention worked on the warrior.  Will peak tomorrow and let you know.

Edit: The unit naming code did not kick in ... even though I was logged in as the turn rolled.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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I've turned of logging and unit naming convention.

Am I in this to win ... to find bugs ... or just to waste my time.  I think it is #2 and #3.

So ... do I move my Settler onto the hill ... even though some of the surrounding tiles are in the fog?  Am I any good at forward planning?  I think the answer to that question is partially ...

I did finish the road so that I could get the settler onto the hill ... but I failed to move the warrior early enough.

   

What should I do?  What did I do?
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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I'm very grateful for your findings and without spoiling too much I can say you are winning in the bug hunt. wink
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I'm already working on the next version of the BUG implementation. You said that you already worked on the espionage advisor and the PLE. I would like to integrate what you already did, if you don't mind. Could you point me in the right direction, where I can find your stuff?
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First to 2 cities popcorn dancing
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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(October 25th, 2019, 13:51)Charriu Wrote: I'm already working on the next version of the BUG implementation. You said that you already worked on the espionage advisor and the PLE. I would like to integrate what you already did, if you don't mind. Could you point me in the right direction, where I can find your stuff?

The stuff I have isn't much different from BUG 4.4. I made a few tweaks to the EP screen ... mainly taking out the 2nd screen that showed / tracked EP spending against the other players. The PLE stuff is buried in the maininterface ... which is a bear to work with.
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.

(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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I know but if I understood you correctly, you already made a selection of features for those two. That alone would make it easier for me.
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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