Redacted posts? Oh no, it's the return of Dr. Nomadic!!!!!!
![[Image: eek.gif]](http://www.garath.net/Sullla/Smilies/eek.gif)
(Seriously, if he did come back, I think I would leave the forums for another two months.)
After Team 2 failed to research yet another tech on their turn, and they built Spiral Minaret, I decided I would look into the whole culture thing. So let's talk about culture under these settings:
* Three cities of 25k culture needed to win. Note that this is significantly less than needed on Normal speed; it should actually be 33k with correct scaling for Quick. This makes it quite a bit faster to win by culture on Quick.
* Great Artists provide 2670 culture with a bomb. This is correct scaling, 4000 * 2/3 = 2667 culture.
* The three Legendary cities must be from the same civilization. You can't have one 25k city per civ, they all must come from the same one. I tested this in Worldbuilder to make certain.
* Gifted cities do not transfer culture. You can't get a city to 25k, then gift it to another player with culture intact. All culture on the city's center tile is reset to zero when a city is gifted.
So if Team 2 is actually serious about this culture thing, they would need three 25k cities all from the same player, and they wouldn't be able to gift cities around to make it happen. They could gift Great Artists around for culture bombs though, at slightly over 2500 culture per bomb. Where are they right now? We can check using the F8 victory screen:
Lewwyn, the orange-colored India player, appears to be the one with the most culture. I took a picture on our turn, and then again after they played. The results are highlighted:
Milkshake: 7269 culture, +377 per turn
Delhi: 1879 culture, +91 per turn
Calcutta: 1095 culture, +72 per turn
This is not very threatening. At its current pace, Milkshake will need 47 more turns to reach 25k culture, and that's by far the best of the three cities. The other two are somewhere between "longshot" and "never' to reach 25k. Now I have no doubt that there are some Great Artists sitting around if this team plans to win by culture, but they only add 2670 per usage. Right now, Team 2 is about 65,000 culture short of what they need, and increasing by 540 per turn. That's 120 turns turns at the current pace. Even if they
TRIPLED their current pace with Artists and such, we would still have 40 turns before they won. And I do not expect Lewwyn to still be alive in 40 turns, since their tech is totally stagnant and they are just drafting muskets each turn for defense. (For comparison's sake, 40 turns ago we were still researching Education on our way to Liberalism. We've discovered 18 techs since then, the entire Renaissance era!)
This is the top five cities list. One city from each of Team 2 shows up in the top three spots, one from their India, China, and Ottoman players. (They log into each other's accounts so often I have no idea who is the primary player on each civ.) I wonder if they realize that just having one 25k city per civilization is not going to work? That would be clever and all if it did work, essentially getting three Hermitages for free, but it doesn't work that way. All three Legendary cities have to be the same civ, and they can't be gifted around and preserve their culture. If this is their plan, they will be in for a big disappointment.
Milkshake has seven wonders in it: Colossus, Hagia Sophia, Chichen Itza, Sistine Chapel, Spiral Minaret, Notre Dame, Sankore. The last four would be completely awesome for us to capture. We don't know the exact location, but it has to be in Lewwyn (orange India player)'s territory somewhere. Most likely north of his capital. None of these cities should be very far away from Speaker's current territory. We can see both of Delhi and Calcutta, the other cities listed on the Victory tab for culture. Hopefully we can fight our way to this awesome spot eventually, and claim Notre Dame/Sistine for ourselves.
I still dunno about this whole culture thing though. Would they *REALLY* go for culture in an Always War teamer game? It feels completely suicidal. I honestly don't know. I guess I'll keep an eye on that Victory screen for the time being and see what happens.