I've been thinking of about the route we take into Q land. We can either hit in the north (Constantinople?), in the South (there are three cities we can threaten from 1 tile) or in the middle (against the '?' city location).
Here are my views on these three options:
North
Ok. Gets us started. We run into hills straight away (which is good and bad)
Not to sure where we go after we take Constantinople ... over the hills towards the Gems sight and his capital?
South
Interesting.
Lots of options regarding where to hit and how to proceed
May also spark a move from Cale to 'get in on the act'
Center
Splits his territory
Would need a solid push
Lots of options
If we can pull it off, can we hit Constantinople to get the rumble going, put a quick moving force in the South to entice Cale into war but have our main force hitting the middle?
Is that too adventurous? Or is it just right as we need to start taking some risks?
Here are my views on these three options:
North
Ok. Gets us started. We run into hills straight away (which is good and bad)
Not to sure where we go after we take Constantinople ... over the hills towards the Gems sight and his capital?
South
Interesting.
Lots of options regarding where to hit and how to proceed
May also spark a move from Cale to 'get in on the act'
Center
Splits his territory
Would need a solid push
Lots of options
If we can pull it off, can we hit Constantinople to get the rumble going, put a quick moving force in the South to entice Cale into war but have our main force hitting the middle?
Is that too adventurous? Or is it just right as we need to start taking some risks?
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.

