Posts: 6,841
Threads: 133
Joined: Mar 2004
I'm working on this now. I got the same result as Mist did in loading the game into the Pitboss host, that Hyborem exists but is AI. And when the Civ client connects, Hyborem is not shown on the list of choosable civs.
So I'm trying to recompile the FFH version of CvGameCoreDLL.dll with code to turn on the AI Takeover multiplayer option, as I did with Pitboss 1 way back when. But Visual Studio 2003 is throwing a "fatal error C1067", something about module size exceeded on CyCityInterface.cpp (not changed for this fix.) Searching for that error and FFH finds a couple threads on CFC that seem to say you're supposed to use Visual Studio 2005 to build it, not 2003. I'm downloading and installing the free version of VS 2005 now, which will take a little while.