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I can't see Sunrise falling that far behind unless he gets invaded. His land is just so much better than everyone else's.
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Ceiliazul Wrote:You're right, but I want you to be wrong...
t140 scores prediction:
Smack 850 points
Parkin 750
Sunrise 500
Yuris 450
Pindicator 400
...
Am I missing anyone?
Lewwyn will still have a decent score with all his wonders I think.
I've got some dirt on my shoulder, can you brush it off for me?
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Seriously, does it even matter?
This suddenly morphed into a very tryhard game with map, player pool and rules completely unfit for purpose. It's absurd. Sure, it might be captivating in that morbid way that a disaster zone with extremely good media coverage is. But interesting? Competitive? Worth following? Hell no.
Think for a moment, if someone seriously proposed a proper PBEM with Catwalk, Azza, Mack, Seven and LP in it? Would even for a moment think the project is good and that guy is in his right mind?
I have absolutely no interest in watching Parkin and Seven stomp people that are nowhere near the level required to be more than a background for triumphal march, and should never have played them under those terms.
Consider me checked out of this "game".
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Mack, Seven & LP were allowed into the game right from the start so what did you expect?
Even without any of the clock-tricks TT,Azza,ASM stand no chance against them.
What can you do if you have someone in game that settles a fantastic site (2*gold and tons of FP with enough hills) and then doesn't have a defender in it?
Ifone decides he wants to deadlock a neighbour it is quite logical that the neighbours neighbour on the other side will use the possibility to conquer especially if he is named LP.
What do you think the game would look like if Mack/Seven or LP had gotten sunrises start?
Edit & addendum: OTOH if you log out from here there is a chance that you speed up your CK-game & report
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Mist Wrote:Seriously, does it even matter?
This suddenly morphed into a very tryhard game with map, player pool and rules completely unfit for purpose. It's absurd. Sure, it might be captivating in that morbid way that a disaster zone with extremely good media coverage is. But interesting? Competitive? Worth following? Hell no.
Think for a moment, if someone seriously proposed a proper PBEM with Catwalk, Azza, Mack, Seven and LP in it? Would even for a moment think the project is good and that guy is in his right mind?
I have absolutely no interest in watching Parkin and Seven stomp people that are nowhere near the level required to be more than a background for triumphal march, and should never have played them under those terms.
Consider me checked out of this "game".
I actually disagree. Sure, there's a list of like 3-4 players max (and that's generous) who are able to win this game. Thing is - this game has so much more interesting things than just who wins. Some of the newer players were never going to win anyways - but what if one of them plays well enough to influence the game? What if Commodore/Xenu's crazy plan actually puts a dent into MackSeven? Can LP leverage his now amazing position to take him from middle of the pack to the runaway group at the top? Who's dead next?
There's a lot of interesting things to follow here and lots of players are writing fun reports  . And honestly, aside from exactly 2 players (one is gone, the other claims he will try to dial it down and at least deserves a chance to do so), everyone's actually done a great job of making this laid-back and fun. Can you think of any problems with any players besides ASM and LP? Me neither.
So yeah, I think there's a lot of fun to be had watching (and for the players, playing) this game. The list of potential winners is short, but there's so much else to follow.
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Basically, I disagree with the notion that this game has "morphed into something different" or has "been a complete disaster" or all that. 16/18 players have been completely fine and I see no reason why that will change. TT was in a terrible and frustrating position and he still played it out very gracefully.
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HAK is still planning to rush Plako?? Even if Plako wasn't the most famous rush-punisher on the board, there's nothing vulnerable about the Dutch cities. Plako even built an archer, of all things!
Doomed, I say. Even more doomed than the Xenudore effort.
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Also, settle your damn general already, LP.
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Nicolae Carpathia Wrote:Also, settle your damn general already, LP.
Yeah, clearly the best option. I feel like he's just fishing for lurker comments.
Other random thoughts:
HAK's offensive against Plako will crash and burn, but it will probably cost him the Great Lighthouse. Plako should still be in decent shape though, he'll be a threat to win long-term with that offshore island to expand onto.All this really does is give LP a free pass, with one of his neighbors going in the opposite direction.
If Rome lands the GLH, they'll be somewhat competitive. I just don't understand why they don't pink-dot Mali for iron. The threat of praetorians is huge in and of itself.
SM has been quiet, I wonder what he is up to.
I'm really curious about what Pindicator has in mind. He's shaping up to be the only power in that region of the world capable of combating Sunrise. He still suffers from being in a geographic backwater though.
Commodore will take probably take one MackSeven city, but then the offensive will grind to a halt. I doubt they'll be more than slight inconvenience to Team Pyramids.
With the land he has, LP is in position to runaway with this game. HAK and Plako are set to play the roles of Luddite and Mackoti from Pitboss 4. What remains to be seen is if Azza can do anything.
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Rome and plako's boats just missed each other... I wonder which one will realize there's competition for those islands first.
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