Besides the city conquest of coldrain, I forgot to show that I haven't learnt anything and lose a 2nd worker to the spider here.
But this time I have a hunter ready and take over the spider.
In the meantime, I've also received a GS, which I use for Knowledge of the Ether.
I'm not sure if that was the best use, but I do want to have a few adepts ready to use Burning blood with my Moroi and maybe build a few mana nodes later.
And now the jump to the current status.
The capital is due to train a few adepts soon. I also want to breed another GS here.
Otherwise you can currently see 3 tamed animals here.
The scorpion can reinforce my explorers - which is also one of the reasons why nature is rather weak as a palace mana, by the way. You can get the only useful spell from a (rare) animal.
Wolf and Spider are currently not "usable", I would need certain techs.
Nubia is training troops.
I need a few more settlers, but for now I need a few Moroi.
Acai prepares for the vampires.
![[Image: Civ4Nahrung.png]](https://www.civforum.de/images/smilies/civ4symbole/Civ4Nahrung.png)
,
![[Image: Civ4Nahrung.png]](https://www.civforum.de/images/smilies/civ4symbole/Civ4Nahrung.png)
,
![[Image: Civ4Nahrung.png]](https://www.civforum.de/images/smilies/civ4symbole/Civ4Nahrung.png)
. 15
![[Image: 5pop.png]](https://www.civforum.de/images/smilies/5pop.png)
and then directly 4 promotions for the vampire ?
Morr'ta'nar was possibly a mistake.
I'm still missing fishing, plus in the swamp and jungle ?
Growing slowly and needed a few techs at the time of the founding.
Adonis is in a slightly better position.
Unfortunately no river nearby and only 2 plainscows.
Should grow to 8
![[Image: 5pop.png]](https://www.civforum.de/images/smilies/5pop.png)
and work 2 more mines.
There is also no way to bring farms with irrigation spread here.
San'ta'ron at least has a grassland corn.
Irrigation spread won't be easy here either, but at least there's the option.
Even if I then have to farm the marble.
But the tech for the quarry and irrigation spread is still missing.
Pavu'nar was also a mistake.
I found the city under false assumptions.
In contrast to BtS, the 2 resources do not give

.
One tile further south and the option of river farms and the city would be good.
The lower 3 tile are currently being modernised, the CE was 2 turns ago.
This city will be better.
Krinera was founded a few turns ago.
Just like Morr'ta'nar in the jungle, but this time only founded when I could chop it.
Caught a religion from Auro somewhat surprisingly.
Itos was also founded recently.
Also a jungle city, I'm bordering Bing here.
Let's see how that situation develops.
Last turn, Nininsnal, a barbarian city between me and DaveV, was conquered.
Save the settlers, I also wanted to found a city here for the cotton.
A 2nd barbarian city in the north is being eyed.
I'm happy to take this city with the tomb, but with the 2 units next to the 2 archers it's more heavily guarded than Nininsnal.
In the south-west I now actually farm the bear den.
+1

and +3
![[Image: Civ4Kultur.png]](https://www.civforum.de/images/smilies/civ4symbole/Civ4Kultur.png)
I'm happy to use it..
With the conquest, I also have my first level 6 unit. I could built the Titan (or what was the wonder name ?), If I research the tech.
I want to use it to tame the elephant at Itos next and then use this unit in the Tomb city.
Demo is no good outside of
![[Image: Civ4Produktion.png]](https://www.civforum.de/images/smilies/civ4symbole/Civ4Produktion.png)
.
My cities are too small.
I blame a lot on the terrain.
I had few usable rivers before expensive bronze working, which was needed to made the jungle usable.
And I had bad terrain to create a network of farms using irrigation spread.
Grassland is also a bit rare in general.
The weak
![[Image: Wirtschaft.png]](https://www.civforum.de/images/smilies/civ4symbole/Wirtschaft.png)
value is also reflected in the research.
I'm currently going for trade - via riding.
Pretechs for vampires, but also +1
![[Image: Civ4Verkehrsnetz.png]](https://www.civforum.de/images/smilies/civ4symbole/Civ4Verkehrsnetz.png)
in all cities.
Otherwise I'm thinking about the Great Menagerie.
This requires 5 animal cages.
I have 3 animals ready - including the rare gorilla.
I hope to get tigers in the barb city. - Otherwise a quick raid on Auroarcher ?
A lion could still be roaming the wilderness in the east.
The spider would need animal handling to become useful.
After Trade comes Feudalism and finally Vampires. But it still takes almost 50 turns ?
In terms of magic, I want to add Necromancy in the medium term.
My hero is on the Religious Path with Fanaticism and therefore quite far away.
I haven't progressed at all on the Religious Path, which also prevents me from adopting a religion.
I can't use any of the advantages, so I remain without a religion.