Is that character a variant? (I just love getting asked that in channel.) - Charis

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Small/tight always-war Civ 4 game

I got your subforum. You did decide on Pitboss, right? I made this one Pitboss 50 since there's still another organizing thread titled as PB49.
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Thanks BaII and T-Hawk!

So Scooter is up for first pick. As a reminder, snake pick will be 432143211234. Coal will be added offshore to all starts but that is the only remaining map edit, other than trimming out the rest of the earth. Map size will be set to Standard for cost purposes.
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Once the picks are in I will post the Worldbuilder file so you call can load it as a sim.
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So I feel bad bringing this up after we've landed on pick order, but any thoughts about national wonder requirements? I think in the past we just tweaked Oxford and Wall Street via the mod to not require 6 buildings, but I'm also fine with them just not being buildable.
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Let’s make it 3 buildings for all national wonders given the tiny map.
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(March 28th, 2020, 13:28)Cornflakes Wrote: Let’s make it 3 buildings for all national wonders given the tiny map.

I'm fine with this if it's unanimous.
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Can you explain why you settled on 432143211234 rather than 432112341234?
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(March 28th, 2020, 14:37)sunrise089 Wrote: Can you explain why you settled on 432143211234 rather than 432112341234?

Because going 4th in the turn order sucks (especially on a super tight map), so the more favorable draft order is meant to balance it. Your draft idea would be fairer if this was simultaneous turns.
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(March 28th, 2020, 14:37)sunrise089 Wrote: Can you explain why you settled on 432143211234 rather than 432112341234?

Primary deciding factor was that of the various combinations, 432143211234 gave me what I felt was a better overall combo regardless of where I landed in the turn order. I can put some more detailed thoughts in my thread, as some are relevant to the picking.
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Thanks, did not realize the pick order slots matched turn order.
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