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RBPBEM FfH V [SPOILERS] Sareln of the Amurites

Turn 13:

Get an event which gives me 40 GP, I'll take it. Micro capital to finish scout next turn and start growing (trading overflow hammers for food).

[Image: Civ4ScreenShot0430.JPG]

Turn 14:

Scout finishes, send him north towards the mirror. Farm finishes, swap capital onto maximum growth.

[Image: Civ4ScreenShot0432.JPG]
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Turn 15:

I hate lizardmen. That is all.

Micro plan broken by rude lizard.

[Image: Civ4ScreenShot0433.JPG]
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Turn 16:

The dance continues. There is a skeleton coming south towards the capital as well, my scout spotted him before moving on towards the mirror. The lizardman takes the forested hill, so I'm able to put a turn of farming onto the last cotton. This is getting somewhat silly.

[Image: Civ4ScreenShot0434.JPG]
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Turn 17:

Contact with Iskender through the Mirror of Heaven. Skeleton chasing the scout will probably kill it though. Lizardman suicides on the capital. I take C1 as a promotion and heal up.

There are a lot of barbarian spawns on this map.


[Image: Civ4ScreenShot0435.JPG]

[Image: Civ4ScreenShot0436.JPG]

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Diplomacy

Sareln to Iskender Wrote:[COLOR="Magenta"]Hi Iskender,

Nice to meet you! I've found your southern warrior dug in near the Mirror of Heaven. Sadly, my scout is probably not long for this world, being chased by a rogue skeleton, but I'm glad we've got contact. I look forward to working with you in the future. So far, I've met the Clan, and we seem to be in close quarters, and the Dwarves on the other side of the clan. Seems to be a fairly cramped map overall. Have you run into anyone else yet?

-Sareln-[/COLOR]

Sareln to Tredje & Mardoc' Wrote:[COLOR="Magenta"]Tredje, Mardoc,

I found a warrior of Iskender's to the north. Contact established. There are a lot of barbs on this map. Would you like me to direct him towards you?

-Sareln-[/COLOR]
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Turn 18:

Iskender's warrior was eaten by a lizardman after popping that hut, however, my own scout survives and starts heading towards the coast. The skeleton is definitely on an inbound path towards my capital though, building warriors is fun! jive

Capital
[Image: Civ4ScreenShot0438.JPG]

Scouting
[Image: Civ4ScreenShot0439.JPG]
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Iskender accidentally leaks that the Pyre is nearby. Asks me nicely not to open it, I oblige, probably too nice, but oh well.

Quote:(11:15:51 AM) Iskender: hey there. nice view from the mirror, isn't it?
(11:15:59 AM) Sareln: Yeah, it is
(11:16:12 AM) Sareln: didn't lose the scout either, the skeleton decided to go towards my cap instead.
(11:16:17 AM) Iskender: you might have witnessed the death of my brave warrior
(11:16:22 AM) Sareln: there's a large number of ruins on the map though
(11:16:24 AM) Sareln: yeah
(11:16:33 AM) Sareln: get something good from the hut for your trouble?
(11:16:39 AM) Iskender: map
(11:16:44 AM) Iskender: mostly jungle
(11:16:52 AM) Sareln: fun
(11:17:58 AM) Iskender: i'm a bit concerned about the pyre. it's close to my borders. do you want to open it?
(11:18:10 AM) Sareln: Haven't seen the pyre yet
(11:18:16 AM) Sareln: if you ask me nicely, I won't open it though
(11:18:23 AM) Iskender: oh. what a giveaway smile
(11:18:28 AM) Sareln: since Big-Bad is very-bad :D
(11:18:29 AM) Sareln: hey no worries
(11:18:33 AM) Iskender: it's in the east
(11:18:39 AM) Sareln: you're lucky it's me and not PB wink
(11:18:48 AM) Iskender: or me smile
(11:18:55 AM) Sareln: heh, fair
(11:19:09 AM) Sareln: well, my closest neighbor is clan, so even opening up Big-Bads aren't quite that good for me...
(11:19:23 AM) Iskender: oh boy
(11:19:50 AM) Iskender: i haven't met anyone else than yourself yet
(11:21:05 AM) Sareln: ah, I'd give you directions, but I think that lizardman just shut down your scouting in the south for the time being no?
(11:21:15 AM) Iskender: yes he did
(11:21:32 AM) Iskender: there's also a scorpion and a lion
(11:22:09 AM) Iskender: and another ruins 4E of the ruins SE of the mirror
(11:22:19 AM) Iskender: it's going to be fun
(11:23:58 AM) Sareln: yeah...
(11:24:07 AM) Sareln: and by fun, you mean we're all choked as the clan goes nuts? :P
(11:25:47 AM) Iskender: i'll just turn invisible and pretend i'm not there wink
(11:25:58 AM) Sareln: haha
(11:26:15 AM) Sareln: too bad it doesn't cloak your cities as well
(11:26:19 AM) Sareln: taht would be kind of awesome.
(11:26:54 AM) Iskender: yeah. or if i could lift them off like terrans in SC
(11:26:59 AM) Sareln: hehe
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Turn 19:

More worker dancing, capital continues to grow and work on warriors.

Capital
[Image: Civ4ScreenShot0440.JPG]

Scout
[Image: Civ4ScreenShot0441.JPG]
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Turn 20:

For the first time I am forced to bunker the worker in the capital due to that darn skeleton. Scout continues to evade the lizardman and head north. I'm hoping to find Iskender's borders.

Capital
[Image: Civ4ScreenShot0442.JPG]

Scout
[Image: Civ4ScreenShot0443.JPG]
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Turn 21:

The skeleton stutters, so I move my worker one south of the capital and start in on a farm.

Capital:
[Image: Civ4ScreenShot0445.JPG]


Scout:
[Image: Civ4ScreenShot0446.JPG]
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