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Square Leg is Garrim Gyrrrrrrr - An Angry Dwarf

We do have a option to bulb down either line actually and we don't need to decide until later on since the tech that will allow Engineering over smelting is Mathematics and that is going to be a lot later on. The only addition would be be the necessity to research Bronze Working instead.

We can bulb either Smelting or Iron Working... I'd err on the side of the latter but that requires that we don't research Archery and put Bowyers in the way of Iron Working.
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yeah you need iron for iron golems, and also forges in the cities you want to build them in, like sculptor's studios are needed for wood golems, etc

that's why the guild of hammer is great for the luchuirp, since it puts forges in every city
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Iron Golems vs. Gargoyles. Extract from your message few pages ago:

Quote:- C. Pick your Path. It's either Gargoyles or Iron Golems. The latter are significantly better offensively, but the former offers nice Builder bonuses such as Gambling Houses (for managing happiness without sacrificing health), Guild of Hammers (VERY nice pickup for the Luchuirp, even with Industrious - Forges are necessary for Iron Golem creation and the +1 hammer for Engineers synergizes wonderfully with your Worldspell), City of a Thousand Slums, increased road movment (helps your slooooow Golems a lot), and gets you closer to Taxation/Guilds/Mercantilism/Machinery. At Immortal+, it's easy to miss out on Wonders if you don't push for them.
1.Iron Golems probably benefit most from a mix of bulbing and straight research down the same path to grab them asap - strength 10 Iron golems with Empower V are simply overwhelming against Bronze-wielding archers and axemen. Continue the Golem/Adept/Catapult combo.
2. Gargoyles are significantly weaker offensively than Iron Golems while costing identical production, with their one significant advantage being that they produce 25% faster with Marble. One implication of this is that you may wish to manually research Elementalism and Sorcery while bulbing your way to Gargoyles, as a Fireball thrown by an Iron Golem = a Fireball thrown by a Gargoyle. Enough Fireballs will kill virtually anything, but the defensive power of a Gargoyle is significantly better than that of a Wood Golem.

Gargoyle path sounds better unless you are planning offensive around the time you had to make the desicion.

I also suspect that building 3-4 cities before launching your world spell could be worthwhile and moving tha hammers to your capital for getting few Engineers fast.
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Thanks for that reminder plako. It's easy to breeze past stuff from earlier in the thread. I am pretty decided that the Engineering path, and Gargoyles is the better option. Here are my reasons:
  • Road Movement

    Our Golems are slow... Not a lot we can do about that apart from - build roads all over the place! With no Raiders in this game it is a safe ploy to spam roads. Our Mud Golems can build them in 1t on quick which is a nice micro-management tool. Expect a lot of roads! wink


  • Guild of Hammers

    We need forges for Iron Golems - here they are along with additional benefits of extra hammers from Great Engineers. Also potential the generate more Great Engineers in the city that builds it that can then help bulb to Iron Golems a lot more quickly than we could get from Iron Golems to Gargoyles...


  • Gargoyles are potentially cheaper

    Marble makes them cheaper and like it says in that passage above. A fireball chucked by a Gargoyles = a fireball chucked by an Iron Golem.


  • Gargoyles can be built with only a sculpters studio

    which we will already have in a few cities for building Wood Golems. No need to use more hammers on forges.


So I played the turn last night and nothing really of note happened except the warriors moved on their planned paths. I did snap some shots of the tech tree though and will compose an image shortly.
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Here is the tech composite picture I talked about:

[Image: Tech%20Composite.JPG]

Smelting-Iron Working line is 4389 beakers

Mathematics-Engineering line is 3291 beakers

SOLD!

Against the AI maybe you could pull the IW line off and it work really well but in this game I think it is going to have to be up to Engineering.

Working backwards then Engineering is (2299/(1.30*1.25*0.67) = 2112 base beakers. That is a curious amount...

The game difficulty is Immortal - 1.25 multiplyer
The map size is Standard - 1.30 multiplyer
The game speed is quick - 0.67 multiplyer

Can anyone shed any light on something I am missing maybe or if 2112 is correct?! It just seems like a silly number...

Anyway - regardless of the maths; it will cost me 2299 beakers! lol
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If we refer back to post 37 here we see that T4 is actually quite an exciting one for us! I will be exploring a graveyard and the Broken Sephulcher!

The play order seems to be working well at the moment and I have had the save to play when I get home from work every day so far. It is with Serdoa as we speak so it is likely to be the case again tonight.


bow for something cool!
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[Image: T4%20%281%29.JPG]

50gp's from the graveyard gives me enough gold for a great prophet event should it come by anytime soon.

And from the Broken Sephulcher:

suspense.....

[Image: T4%20%283%29.JPG]

Blarg. The warrior is most likely dead but the Sephulcher wasn't destroyed. It might be wise to build a quick scout to run over and pop it again. The scorpion had a name but no special promo's or abilities. Standard str4 +1 poison.
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boo, hear was hoping for a GP and a tech (can you get them from barrows?)

Guess that means there is no safe time you can explore during that guarantees missing a bad result. At least its an animal (hence cant enter your culture)
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Quote:boo, hear was hoping for a GP and a tech (can you get them from barrows?)

You can get them from barrows. Very unlikely though.

This wasn't a barrow though. It was a graveyard. Graveyard's don't spawn monsters and have only 4 possible results from exploration. Multiple Skeletons, A Single Spectre, Cash, or a Technology. I think each result is equally likely. You are a lot more likely to get a tech from a graveyard than from a lair, and in general graveyards should be popped pretty much ASAP, since skeletons and spectres aren't terribly threatening.
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Selrahc Wrote:You can get them from barrows. Very unlikely though.

This wasn't a barrow though. It was a graveyard. Graveyard's don't spawn monsters and have only 4 possible results from exploration. Multiple Skeletons, A Single Spectre, Cash, or a Technology. I think each result is equally likely. You are a lot more likely to get a tech from a graveyard than from a lair, and in general graveyards should be popped pretty much ASAP, since skeletons and spectres aren't terribly threatening.

or you wait until later and try to pop an expensive tech? lol

though that would probably just work against the AI
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