October 25th, 2011, 21:28
Posts: 6,213
Threads: 37
Joined: Jul 2010
darrelljs Wrote:The good news is I found a mapmaker, Bob. The bad news is we ahve mutually exclusive requirements
. Hope about AI diplo Thoth? That's near 0 effort but you can still do resource trades and open borders. Would everyone else be okay with that?
For the mod, it seems mackoti and Thoth don't want it, and uberfish does. I really have no idea how to settle that little disagreement.
Darrell
Hmm. I thought CTON allowed Map Trades/OB/resource trades...you just aren't allowed to discuss deals (at least that's the ruleset I think we played in XI).

In any event, full on out of game diplo is far too time consuming for my taste.
As far as the mod goes, given the number of people who expressed interest in the original thread, we can probably create one mod game and one regular FFH game.
I'm interested in a regular FFH game with a bit of a twist (advanced start is my preference as I've never actually tried one in FFH

) and builderish start positions.
If there are more people who want different settings ect then I'll happily cede my spot to someone else and lurk away merrily.