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[Spoilers] A Grand Ol' Adventure: Dain the Caswallawn of the Grigori

Ouch. Bad luck.

Here is what I would say on your leader selection then:
I was a little baffled by the choice of an Arcane leader. Adventurers gain very little from being arcane, and it very obviously telegraphs your intentions.

If I was set on an Arcane Grigori game, these are the leaders I would have considered.

1. Cassiel. He was already gone, but probably is the best leader. For my money, I'd take Philosophical/Charismatic.
2. Alexis. Philosophical for Adventurer generation, and Aggressive for a nice flexible trait that actually helps adventurer mages more than Arcane.
3. Keelyn. Creative fills in for the cultural weakness of Grigori really nicely. Twincast archmages with the summon trait is just a really scary idea. I think it's a pretty nice oddball idea for unrestricted leaders.
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Yeah I dunno why I picked Dain.

Cassiel was my first choice, but he was already taken. For some reason I didn't even think of Alexis, she would definitely have been a much better choice. No idea why I overlooked her. And I needed a philosophical leader. My first idea was Tebryn for the summoner trait. With four twincasting archmages and if time permitted it four twincasting liches, that would be 8 summons every turn with twice as many summons because of twincast, lasting two turns, which would equal 32 summoned tier 3 units being available. However without philo you get adventurers way too slow, so I discarded that. Too bad you can't choose summoner with adaptive. Philo/Summoner would've been so baller.
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